changed ledge length in hills and renamed map01 to hills

This commit is contained in:
pennyrigate 2023-03-07 19:42:22 -05:00
parent 9e813ca076
commit 9a9669847a
8 changed files with 62 additions and 114 deletions

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@ -1,7 +1,7 @@
[gd_scene load_steps=17 format=2] [gd_scene load_steps=17 format=2]
[ext_resource path="res://autoloads/level_data.gd" type="Script" id=1] [ext_resource path="res://autoloads/level_data.gd" type="Script" id=1]
[ext_resource path="res://maps/map01.tscn" type="PackedScene" id=2] [ext_resource path="res://maps/hills.tscn" type="PackedScene" id=2]
[ext_resource path="res://maps/canopy.tscn" type="PackedScene" id=3] [ext_resource path="res://maps/canopy.tscn" type="PackedScene" id=3]
[ext_resource path="res://maps/cave.tscn" type="PackedScene" id=4] [ext_resource path="res://maps/cave.tscn" type="PackedScene" id=4]
[ext_resource path="res://scripts/level_entry.gd" type="Script" id=5] [ext_resource path="res://scripts/level_entry.gd" type="Script" id=5]

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@ -1,11 +0,0 @@
[gd_resource type="Resource" load_steps=3 format=2]
[ext_resource path="res://maps/leveldata/level_info.gd" type="Script" id=1]
[ext_resource path="res://maps/cave.tscn" type="PackedScene" id=2]
[resource]
script = ExtResource( 1 )
level_title = "Blue Ray Cavern"
shard_title = [ "Climb the big vine", "Next to the lone tree", "Slime's Treasure", "The snake pit", "5 Rainbow Stars", "Collection bonus", "Time bonus", "Life bonus", "", "" ]
level_number = 0
scene = ExtResource( 2 )

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@ -1,11 +0,0 @@
[gd_resource type="Resource" load_steps=3 format=2]
[ext_resource path="res://maps/leveldata/level_info.gd" type="Script" id=1]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
[resource]
script = ExtResource( 1 )
level_title = "Level 0"
shard_title = [ "a", "b", "c", "d", "e", "f", "g", "h", "i", "j" ]
level_number = 0
scene = ExtResource( 2 )

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@ -1,11 +0,0 @@
[gd_resource type="Resource" load_steps=3 format=2]
[ext_resource path="res://maps/leveldata/level_info.gd" type="Script" id=1]
[ext_resource path="res://maps/map01.tscn" type="PackedScene" id=2]
[resource]
script = ExtResource( 1 )
level_title = "Verdant Hills"
shard_title = [ "Climb the big vine", "Next to the lone tree", "Slime's Treasure", "The snake pit", "5 Rainbow Stars", "Collection bonus", "Time bonus", "Life bonus", "", "" ]
level_number = 0
scene = ExtResource( 2 )

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@ -1,6 +0,0 @@
extends Resource
export var level_title = ""
export var shard_title = ["","","","","","","","","","",]
export var level_number = 0 #level number, used for saving not for level order
export (PackedScene) var scene

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@ -1,3 +0,0 @@
extends Resource
export var level = []

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@ -1,10 +0,0 @@
[gd_resource type="Resource" load_steps=5 format=2]
[ext_resource path="res://maps/leveldata/level1_info.tres" type="Resource" id=1]
[ext_resource path="res://maps/leveldata/levels.gd" type="Script" id=2]
[ext_resource path="res://maps/leveldata/level0_info.tres" type="Resource" id=3]
[ext_resource path="res://maps/leveldata/cave_info.tres" type="Resource" id=4]
[resource]
script = ExtResource( 2 )
level = [ ExtResource( 3 ), ExtResource( 1 ), ExtResource( 4 ) ]