make pushing need horizontal input (fixes #123)
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@ -396,7 +396,7 @@ func _process_movement(delta: float) -> void:
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position.x += col.normal.x * 0.001
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# check for wall
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if is_on_wall():
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if is_on_wall() and Input.get_axis("ui_left", "ui_right") != 0.0:
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state_chart.send_event("push_start")
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func _process_floating_up(delta: float) -> void:
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