boss projectile graphics and damage
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5d7a5a1d29
commit
951bac1d63
7 changed files with 163 additions and 5 deletions
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@ -1,11 +1,64 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene load_steps=8 format=2]
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[ext_resource path="res://objects/enemy/boss/boss1_projectile.gd" type="Script" id=1]
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[ext_resource path="res://graphics/particles/goo_back.png" type="Texture" id=2]
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[ext_resource path="res://graphics/particles/goo_trail.png" type="Texture" id=3]
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[ext_resource path="res://graphics/particles/goo.png" type="Texture" id=4]
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[sub_resource type="Curve" id=2]
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="Curve" id=3]
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_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 4, 4 )
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[node name="Boss1Projectile" type="Node2D"]
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script = ExtResource( 1 )
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_right = 8.0
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margin_bottom = 8.0
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color = Color( 1, 0, 0, 1 )
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[node name="GooTrail" type="CPUParticles2D" parent="."]
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z_index = -1
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local_coords = false
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texture = ExtResource( 3 )
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emission_shape = 2
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emission_rect_extents = Vector2( 2, 2 )
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spread = 180.0
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gravity = Vector2( 0, 0 )
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initial_velocity = 16.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 0.5
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scale_amount_curve = SubResource( 2 )
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[node name="GoodBackground" type="CPUParticles2D" parent="."]
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amount = 16
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texture = ExtResource( 2 )
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emission_shape = 2
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emission_rect_extents = Vector2( 2, 2 )
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gravity = Vector2( 0, 0 )
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angular_velocity = 180.0
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angular_velocity_random = 1.0
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angle = 720.0
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angle_random = 1.0
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scale_amount_curve = SubResource( 3 )
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[node name="GooForeground" type="CPUParticles2D" parent="."]
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lifetime = 0.5
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texture = ExtResource( 4 )
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emission_shape = 2
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emission_rect_extents = Vector2( 2, 2 )
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gravity = Vector2( 0, 0 )
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angular_velocity = 180.0
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angular_velocity_random = 1.0
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angle = 720.0
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angle_random = 1.0
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scale_amount = 0.5
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scale_amount_curve = SubResource( 3 )
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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shape = SubResource( 1 )
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
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