guards in place for when scoreboard_host.txt is not present
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3 changed files with 11 additions and 5 deletions
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@ -77,7 +77,7 @@ func _on_AnimationPlayer_animation_finished(anim_name):
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else:
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Game.change_map(LevelData.levels[Game.current_level].scene)
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return
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if Game.final_score > Game.old_high_score and not Debug.is_cheating:
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if Game.final_score > Game.old_high_score and not Debug.is_cheating and not ScoreBoard.server_host.empty():
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animation_player.play("submit_score_popup")
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else:
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Fade.fade_out(Options.transition_speed_secs)
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