basic newgrounds.io network protocol support

This commit is contained in:
Haze Weathers 2023-10-12 22:02:57 -04:00
parent cf5064f9eb
commit 92b4dbe5a8
3 changed files with 126 additions and 1 deletions

1
.gitignore vendored
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@ -1,2 +1,3 @@
.import/ .import/
build/ build/
ngio.ini

123
autoloads/ngio.gd Normal file
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extends Node
const GATEWAY_URI: String = "https://newgrounds.io/gateway_v3.php"
var app_id: String = "" # app id on newgrounds
var aes_key := PoolByteArray([]) # AES-128/Base64 encryption key
var keys_loaded: bool = false # whether id and key have been loaded from ini file
var http := HTTPRequest.new() # http request node
var aes := AESContext.new() # aes encryption
var rng := RandomNumberGenerator.new()
var _response: Dictionary = {}
func _ready() -> void:
# load app id from ngio.ini
var ini = ConfigFile.new()
var err = ini.load("res://ngio.ini")
if err != OK:
push_error("Failed to load ngio data. Will not be able to access scoreboards.")
return
app_id = ini.get_value("ngio", "id", "")
if app_id == "":
push_error("Failed to load ngio data. Will not be able to access scoreboards.")
keys_loaded = false
else:
keys_loaded = true
# attempt to load aes key
var key = Marshalls.base64_to_raw(ini.get_value("ngio", "key", ""))
if key.size() == 16:
aes_key = key
# initialize HTTPRequest
add_child(http)
http.connect("request_completed", self, "_http_request_completed")
# initialize rng for encryption
rng.randomize()
func _test_http() -> void:
print(yield(request_execute("Gateway.getDatetime"), "completed"))
print(yield(request_execute(["Gateway.getDatetime", "Gateway.getVersion"], {}, "", ["blep", "bleepo"]), "completed"))
## requests the provided component be executed, do not call async :/
# may call with either single or multiple components
func request_execute(component, parameters = {}, session_id: String = "", echo = null, encrypt: bool = false) -> Dictionary:
# build request headers
var headers = [
"Content-Type: application/x-www-form-urlencoded",
]
# build execute object
var execute
if component is Array:
execute = []
for i in component.size():
if component[i] is String:
execute.append({
component = component[i],
})
if parameters is Array and parameters[i] is Dictionary:
execute[-1].parameters = parameters[i]
if echo is Array and echo[i] is String:
execute[-1].echo = echo[i]
else:
execute = {
component = component,
parameters = parameters,
}
if echo is String:
execute.echo = echo
# use encryption if a valid key is available
# TODO: implementation messed up in some way. encryption is fine, but
# formatting is wrong in some way that newgrounds can not understand
# if encrypt and aes_key.size() == 16:
if false:
# convert to bytes
var data = to_json(execute).to_utf8()
# pad to 16 bytes alignment
var padding = PoolByteArray([])
padding.resize((16 - data.size() % 16) % 16)
padding.fill(0)
data.append_array(padding)
# generate random initialization vector
var iv = PoolByteArray([])
iv.resize(16)
for i in iv.size():
iv[i] = rng.randi() % 0xFF
# encrypt data
aes.start(AESContext.MODE_CBC_ENCRYPT, aes_key, iv)
var encrypted = aes.update(data)
aes.finish()
# compose secure execute object
execute = {
secure = Marshalls.raw_to_base64(iv + encrypted)
}
# compose request body
var request = {
app_id = app_id,
session_id = session_id,
execute = execute,
}
var body = "input=" + to_json(request).percent_encode()
# make request
var err = http.request(GATEWAY_URI, headers, true, HTTPClient.METHOD_POST, body)
# yield response
yield(http, "request_completed")
return _response
## called when the HTTPRequest gets a responce
func _http_request_completed(result: int, response_code: int, headers: PoolStringArray, body: PoolByteArray) -> void:
if response_code == 200:
var dict = parse_json(body.get_string_from_utf8())
if typeof(dict) == TYPE_DICTIONARY:
_response = dict
return
_response = {success = false}

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@ -82,6 +82,7 @@ SceneManager="*res://autoloads/scene_manager.tscn"
Console="*res://autoloads/console.tscn" Console="*res://autoloads/console.tscn"
Fade="*res://autoloads/fade.tscn" Fade="*res://autoloads/fade.tscn"
StainLayer="*res://autoloads/stain_layer.tscn" StainLayer="*res://autoloads/stain_layer.tscn"
Ngio="*res://autoloads/ngio.gd"
[debug] [debug]