changed the way the fall sprite works

This commit is contained in:
pennyrigate 2023-06-20 08:20:35 -04:00
parent 67e9a93b2b
commit 929b63c454
10 changed files with 179 additions and 42 deletions

View file

@ -34,8 +34,8 @@ func _ready():
tween.tween_interval(3.0)
tween.tween_property(music, "rect_position:x", 256.0, 1.0)
#Show oxygen meter when underwater
var player = get_tree().get_nodes_in_group("player").pop_back()
if player.underwater == true: oxygen.visible = true
# var player = get_tree().get_nodes_in_group("player").pop_back()
# if player.underwater == true: oxygen.visible = true
func shard_popup(shard_number):
#Change text to song name
@ -84,7 +84,7 @@ func _physics_process(delta):
time_counter.modulate = bonus_color
else:
time_counter.modulate = Color.white
#Oxygen meter
var player = get_tree().get_nodes_in_group("player").pop_back()
oxygen_meter.scale.x = player.oxygen_timer.time_left
# #Oxygen meter
# var player = get_tree().get_nodes_in_group("player").pop_back()
# oxygen_meter.scale.x = player.oxygen_timer.time_left
#if oxygen_meter.scale.x > 15: oxygen_meter.scale.x = 15