From 90cc0f0550ebffa96119e1437930e15269834e0f Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Tue, 21 Mar 2023 17:19:00 -0400 Subject: [PATCH] make still moving enemies not vibrate --- objects/enemy/enemy_move_sidesideupdown.gd | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/objects/enemy/enemy_move_sidesideupdown.gd b/objects/enemy/enemy_move_sidesideupdown.gd index 5bfd265..2c32e20 100644 --- a/objects/enemy/enemy_move_sidesideupdown.gd +++ b/objects/enemy/enemy_move_sidesideupdown.gd @@ -18,7 +18,9 @@ func _ready(): right_down_boundary *= 8 func _physics_process(delta): - if move_direction == 0: + if right_down_boundary == 0 and left_up_boundary == 0: + return + elif move_direction == 0: move_side_to_side(delta) else: move_up_and_down(delta)