Made some changes :)
|
@ -1,3 +1,3 @@
|
||||||
source_md5="742b35bf584146c3feb57d371f801705"
|
source_md5="026ee7e1be4d0ee92d90c670bc3aebc6"
|
||||||
dest_md5="a7b338cd0906e672679eb2b643671325"
|
dest_md5="85f358875be0cc04cc08969b6c60d8fd"
|
||||||
|
|
||||||
|
|
3
.import/a_bmilc.ogg-cb786a4aec8fbf031b4e9635d452a4a8.md5
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="aae4d9080cda2af11aae2b25993aac03"
|
||||||
|
dest_md5="2412ee1c23b047e2192d7cc8f095add3"
|
||||||
|
|
BIN
.import/a_bmilc.ogg-cb786a4aec8fbf031b4e9635d452a4a8.oggstr
Normal file
3
.import/a_climb.ogg-478222e5725714de088f1c4b609997c5.md5
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="c779d6ac7cad1bad668c4dcb61365e3f"
|
||||||
|
dest_md5="8d95d1281197e9da0a9f59a0b213469e"
|
||||||
|
|
BIN
.import/a_climb.ogg-478222e5725714de088f1c4b609997c5.oggstr
Normal file
3
.import/bat.png-736f06aa9f4565db6a04c3fc0d0ebab3.md5
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="fa3285b3a224412bc02b4acaa1db6629"
|
||||||
|
dest_md5="bc83e400e402b2929634eca9658dbca3"
|
||||||
|
|
BIN
.import/bat.png-736f06aa9f4565db6a04c3fc0d0ebab3.stex
Normal file
3
.import/block.png-6c3011ecb25b7007af8a33748dd77d74.md5
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="a3b3cf438c4ab4d9c656c86f5239d0dd"
|
||||||
|
dest_md5="48c09d999caeb12e4d5d8ea57cc76a72"
|
||||||
|
|
BIN
.import/block.png-6c3011ecb25b7007af8a33748dd77d74.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="a3b3cf438c4ab4d9c656c86f5239d0dd"
|
||||||
|
dest_md5="48c09d999caeb12e4d5d8ea57cc76a72"
|
||||||
|
|
BIN
.import/block_text.png-33d1b26072b03aec254213ead1bd7b44.stex
Normal file
|
@ -1,3 +1,3 @@
|
||||||
source_md5="6ca2e3fa3623a0c9ee8f26d300c67d8a"
|
source_md5="c59ab7db07786b45336a08776bb2c650"
|
||||||
dest_md5="0b62cad39888071aab49161f15aa66e4"
|
dest_md5="eaf951160d0c5c460c91c4973d34864e"
|
||||||
|
|
||||||
|
|
3
.import/hud.png-d633f5249ccc091a7e592fabc835a18c.md5
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="bd1294629647d4f3a0412ccc11a46d11"
|
||||||
|
dest_md5="3bebf6f205f157016a22665138dafc75"
|
||||||
|
|
BIN
.import/hud.png-d633f5249ccc091a7e592fabc835a18c.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="4a206b00361f66dc7845f8f9e20bd5ec"
|
||||||
|
dest_md5="356e43465cb5da46d2a444b98dbecea8"
|
||||||
|
|
BIN
.import/mockup hud.png-692bec9bf3259505e14bde69f0cdea49.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="50c7ca428388380b4e3371e36bac6590"
|
||||||
|
dest_md5="4cb7c8a33151d997fb2b64616489f751"
|
||||||
|
|
BIN
.import/star_blue.png-e5bcc7604832ad6c1269fea136d51c5d.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="ed666ac4ec5b3efcd3db6c36a786ba6c"
|
||||||
|
dest_md5="1a0e86b5951f0b5d1122adaca79678fc"
|
||||||
|
|
BIN
.import/star_green.png-c7fbc1322c67118272cc12bb63499b0b.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="8a65efa898267c8c69299db9cc40c37f"
|
||||||
|
dest_md5="5547e1a82c8f3a2d89746cf6bf70f8d5"
|
||||||
|
|
BIN
.import/star_magenta.png-53e023c3de5374393ea55d0dc97fc43a.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="1a8ad796076d3ea33646c9ff925b0e25"
|
||||||
|
dest_md5="5ecb10cac189aed82e4e5c85883cc1d2"
|
||||||
|
|
BIN
.import/star_red.png-e442fe3e282bb73f7112258f82eb8d77.stex
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="ccde49efd86bb41470bac3530c6eef55"
|
||||||
|
dest_md5="789972e26b13ed624f234f796699bce7"
|
||||||
|
|
BIN
.import/star_yellow.png-cda8dd67e017975111fa237e374da125.stex
Normal file
3
.import/sword.ogg-dba4b3e0868285d6316b38990f0d353e.md5
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="f31a92be6a8af2815005a45cc6be9a9a"
|
||||||
|
dest_md5="e117672c35c8fdd1ee6b1ba743880361"
|
||||||
|
|
BIN
.import/sword.ogg-dba4b3e0868285d6316b38990f0d353e.oggstr
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
source_md5="0e3b1f3cb3e8c06798d3400b9a36cbc6"
|
||||||
|
dest_md5="bb72c5db654c687ac04b6604279d44eb"
|
||||||
|
|
BIN
.import/tempjingle.wav-bb9c1796b8de81e98ac7272cbb1283ae.sample
Normal file
BIN
audio/sounds/a_bmilc.ogg
Normal file
15
audio/sounds/a_bmilc.ogg.import
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="ogg_vorbis"
|
||||||
|
type="AudioStreamOGGVorbis"
|
||||||
|
path="res://.import/a_bmilc.ogg-cb786a4aec8fbf031b4e9635d452a4a8.oggstr"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://audio/sounds/a_bmilc.ogg"
|
||||||
|
dest_files=[ "res://.import/a_bmilc.ogg-cb786a4aec8fbf031b4e9635d452a4a8.oggstr" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=true
|
||||||
|
loop_offset=0
|
BIN
audio/sounds/a_climb.ogg
Normal file
15
audio/sounds/a_climb.ogg.import
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="ogg_vorbis"
|
||||||
|
type="AudioStreamOGGVorbis"
|
||||||
|
path="res://.import/a_climb.ogg-478222e5725714de088f1c4b609997c5.oggstr"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://audio/sounds/a_climb.ogg"
|
||||||
|
dest_files=[ "res://.import/a_climb.ogg-478222e5725714de088f1c4b609997c5.oggstr" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=true
|
||||||
|
loop_offset=0
|
BIN
audio/sounds/sword.ogg
Normal file
15
audio/sounds/sword.ogg.import
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="ogg_vorbis"
|
||||||
|
type="AudioStreamOGGVorbis"
|
||||||
|
path="res://.import/sword.ogg-dba4b3e0868285d6316b38990f0d353e.oggstr"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://audio/sounds/sword.ogg"
|
||||||
|
dest_files=[ "res://.import/sword.ogg-dba4b3e0868285d6316b38990f0d353e.oggstr" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
loop=false
|
||||||
|
loop_offset=0
|
BIN
audio/sounds/tempjingle.wav
Normal file
23
audio/sounds/tempjingle.wav.import
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="wav"
|
||||||
|
type="AudioStreamSample"
|
||||||
|
path="res://.import/tempjingle.wav-bb9c1796b8de81e98ac7272cbb1283ae.sample"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://audio/sounds/tempjingle.wav"
|
||||||
|
dest_files=[ "res://.import/tempjingle.wav-bb9c1796b8de81e98ac7272cbb1283ae.sample" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
force/8_bit=false
|
||||||
|
force/mono=false
|
||||||
|
force/max_rate=false
|
||||||
|
force/max_rate_hz=44100
|
||||||
|
edit/trim=false
|
||||||
|
edit/normalize=false
|
||||||
|
edit/loop_mode=0
|
||||||
|
edit/loop_begin=0
|
||||||
|
edit/loop_end=-1
|
||||||
|
compress/mode=0
|
Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 4 KiB |
10
game.gd
|
@ -6,15 +6,23 @@ var current_sector = Vector2(0,0)
|
||||||
onready var viewport_container = get_parent().get_node("Main/Control/ViewportContainer")
|
onready var viewport_container = get_parent().get_node("Main/Control/ViewportContainer")
|
||||||
#Collectibles
|
#Collectibles
|
||||||
var golds = 0
|
var golds = 0
|
||||||
var stars = 0
|
var stars = [false,false,false,false,false]
|
||||||
var shards = 0
|
var shards = 0
|
||||||
|
var score = 0
|
||||||
#Audio Channels
|
#Audio Channels
|
||||||
onready var ac_jump = $JumpSound
|
onready var ac_jump = $JumpSound
|
||||||
onready var ac_collectible = $CollecitbleSound
|
onready var ac_collectible = $CollecitbleSound
|
||||||
|
onready var ac_climb = $ClimbSound
|
||||||
#Sounds
|
#Sounds
|
||||||
onready var a_gold = preload("res://audio/sounds/snd_coin.ogg")
|
onready var a_gold = preload("res://audio/sounds/snd_coin.ogg")
|
||||||
onready var a_jump = preload("res://audio/sounds/jump.ogg")
|
onready var a_jump = preload("res://audio/sounds/jump.ogg")
|
||||||
onready var a_star = preload("res://audio/sounds/a_jinjo.ogg")
|
onready var a_star = preload("res://audio/sounds/a_jinjo.ogg")
|
||||||
|
onready var a_shard = preload("res://audio/sounds/tempjingle.wav")
|
||||||
|
onready var a_climb_up = preload("res://audio/sounds/a_climb.ogg")
|
||||||
|
onready var a_climb_down = preload("res://audio/sounds/a_bmilc.ogg")
|
||||||
|
onready var a_sword = preload("res://audio/sounds/sword.ogg")
|
||||||
|
#Objects
|
||||||
|
onready var block_text = preload("res://objects/hud/blocktext.tscn")
|
||||||
|
|
||||||
func instance_node(node:PackedScene,x:float,y:float,parent):
|
func instance_node(node:PackedScene,x:float,y:float,parent):
|
||||||
var Instance = node.instance()
|
var Instance = node.instance()
|
||||||
|
|
|
@ -10,3 +10,6 @@ volume_db = -8.0
|
||||||
|
|
||||||
[node name="JumpSound" type="AudioStreamPlayer" parent="."]
|
[node name="JumpSound" type="AudioStreamPlayer" parent="."]
|
||||||
volume_db = -12.0
|
volume_db = -12.0
|
||||||
|
|
||||||
|
[node name="ClimbSound" type="AudioStreamPlayer" parent="."]
|
||||||
|
volume_db = -12.0
|
||||||
|
|
35
graphics/collectibles/star_blue.png.import
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/star_blue.png-e5bcc7604832ad6c1269fea136d51c5d.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/collectibles/star_blue.png"
|
||||||
|
dest_files=[ "res://.import/star_blue.png-e5bcc7604832ad6c1269fea136d51c5d.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
35
graphics/collectibles/star_green.png.import
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/star_green.png-c7fbc1322c67118272cc12bb63499b0b.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/collectibles/star_green.png"
|
||||||
|
dest_files=[ "res://.import/star_green.png-c7fbc1322c67118272cc12bb63499b0b.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
35
graphics/collectibles/star_magenta.png.import
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/star_magenta.png-53e023c3de5374393ea55d0dc97fc43a.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/collectibles/star_magenta.png"
|
||||||
|
dest_files=[ "res://.import/star_magenta.png-53e023c3de5374393ea55d0dc97fc43a.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
flags/srgb=2
|
||||||
|
process/fix_alpha_border=true
|
||||||
|
process/premult_alpha=false
|
||||||
|
process/HDR_as_SRGB=false
|
||||||
|
process/invert_color=false
|
||||||
|
process/normal_map_invert_y=false
|
||||||
|
stream=false
|
||||||
|
size_limit=0
|
||||||
|
detect_3d=true
|
||||||
|
svg/scale=1.0
|
35
graphics/collectibles/star_red.png.import
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="texture"
|
||||||
|
type="StreamTexture"
|
||||||
|
path="res://.import/star_red.png-e442fe3e282bb73f7112258f82eb8d77.stex"
|
||||||
|
metadata={
|
||||||
|
"vram_texture": false
|
||||||
|
}
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
source_file="res://graphics/collectibles/star_red.png"
|
||||||
|
dest_files=[ "res://.import/star_red.png-e442fe3e282bb73f7112258f82eb8d77.stex" ]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress/mode=0
|
||||||
|
compress/lossy_quality=0.7
|
||||||
|
compress/hdr_mode=0
|
||||||
|
compress/bptc_ldr=0
|
||||||
|
compress/normal_map=0
|
||||||
|
flags/repeat=0
|
||||||
|
flags/filter=false
|
||||||
|
flags/mipmaps=false
|
||||||
|
flags/anisotropic=false
|
||||||
|
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35
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35
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35
graphics/hud/mockup hud.png.import
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tile_data = PoolIntArray( 393219, 0, 65536, 393220, 0, 65537, 393221, 0, 65537, 393222, 0, 65537, 393223, 0, 65537, 393224, 0, 65537, 393225, 0, 65537, 393226, 0, 65537, 393227, 0, 65538, 393230, 0, 65536, 393231, 0, 65537, 393232, 0, 65537, 393233, 0, 65538, 393236, 0, 65536, 393237, 0, 65537, 393238, 0, 65537, 393239, 0, 65537, 393240, 0, 65537, 393241, 0, 65538, 720904, 0, 65536, 720905, 0, 65537, 720906, 0, 65537, 720907, 0, 65537, 720908, 0, 65537, 720909, 0, 65537, 720910, 0, 65537, 720911, 0, 65538, 786433, 0, 65536, 786434, 0, 65537, 786435, 0, 65537, 786436, 0, 65537, 786437, 0, 65538, 917521, 0, 65536, 917522, 0, 65537, 917523, 0, 65537, 917524, 0, 65537, 917525, 0, 65537, 917526, 0, 65537, 917527, 0, 65537, 917528, 0, 65537, 917529, 0, 65537, 917530, 0, 65537, 917531, 0, 65537, 917532, 0, 65538, 1114118, 0, 65536, 1114119, 0, 65537, 1114120, 0, 65537, 1114121, 0, 65537, 1114122, 0, 65537, 1114123, 0, 65537, 1114124, 0, 65537, 1114125, 0, 65537, 1114126, 0, 65538, 1179649, 0, 65536, 1179650, 0, 65537, 1179651, 0, 65538, 1310736, 0, 131072, 1310737, 536870912, 0, 1310738, 536870912, 0, 1310739, 536870912, 0, 1310740, 0, 131073, 1376271, 0, 131072, 1376272, 0, 131075, 1376273, 536870912, 1, 1376274, 536870912, 1, 1376275, 536870912, 1, 1376276, 0, 131074, 1376277, 0, 131073, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 131075, 1441808, 0, 1, 1441809, 0, 1, 1441810, 0, 1, 1441811, 0, 1, 1441812, 0, 1, 1441813, 0, 131074, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1441824, 0, 0, 1441825, 0, 0, 1441826, 0, 0, 1441827, 0, 0, 1441828, 0, 0, 1441829, 0, 0, 1441830, 0, 0, 1441831, 0, 0, 1441832, 0, 0, 1441833, 0, 0, 1441834, 0, 0, 1441835, 0, 0, 1441836, 0, 0, 1441837, 0, 0, 1441838, 0, 0, 1441839, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1, 1507360, 0, 1, 1507361, 0, 1, 1507362, 0, 1, 1507363, 0, 1, 1507364, 0, 1, 1507365, 0, 1, 1507366, 0, 1, 1507367, 0, 1, 1507368, 0, 1, 1507369, 0, 1, 1507370, 0, 1, 1507371, 0, 1, 1507372, 0, 1, 1507373, 0, 1, 1507374, 0, 1, 1507375, 0, 1 )
|
tile_data = PoolIntArray( 327687, 2, 1, 327689, 2, 0, 327695, 2, 2, 327696, 2, 2, 327702, 2, 3, 327703, 2, 3, 393219, 0, 65536, 393220, 0, 65537, 393221, 0, 65537, 393222, 0, 65537, 393223, 0, 65537, 393224, 0, 65537, 393225, 0, 65537, 393226, 0, 65537, 393227, 0, 65538, 393230, 0, 65536, 393231, 0, 65537, 393232, 0, 65537, 393233, 0, 65538, 393236, 0, 65536, 393237, 0, 65537, 393238, 0, 65537, 393239, 0, 65537, 393240, 0, 65537, 393241, 0, 65538, 589844, 0, 65536, 589845, 0, 65537, 589846, 0, 65537, 589847, 0, 65537, 589848, 0, 65537, 589849, 0, 65538, 655370, 2, 2, 655373, 2, 0, 720904, 0, 65536, 720905, 0, 65537, 720906, 0, 65537, 720907, 0, 65537, 720908, 0, 65537, 720909, 0, 65537, 720910, 0, 65537, 720911, 0, 65538, 786433, 0, 65536, 786434, 0, 65537, 786435, 0, 65537, 786436, 0, 65537, 786437, 0, 65538, 851987, 2, 1, 851989, 2, 2, 917521, 0, 65536, 917522, 0, 65537, 917523, 0, 65537, 917524, 0, 65537, 917525, 0, 65537, 917526, 0, 65537, 917527, 0, 65537, 917528, 0, 65537, 917529, 0, 65537, 917530, 0, 65537, 917531, 0, 65537, 917532, 0, 65538, 1114118, 0, 65536, 1114119, 0, 65537, 1114120, 0, 65537, 1114121, 0, 65537, 1114122, 0, 65537, 1114123, 0, 65537, 1114124, 0, 65537, 1114125, 0, 65537, 1114126, 0, 65538, 1114152, 0, 131072, 1114153, 0, 0, 1114154, 0, 131073, 1179649, 0, 65536, 1179650, 0, 65537, 1179651, 0, 65538, 1179655, 2, 2, 1179688, 0, 2, 1179689, 0, 1, 1179690, 536870912, 2, 1245191, 2, 2, 1245202, 2, 2, 1245224, 0, 2, 1245225, 0, 1, 1245226, 536870912, 2, 1310727, 2, 2, 1310736, 0, 131072, 1310737, 536870912, 0, 1310738, 536870912, 0, 1310739, 536870912, 0, 1310740, 0, 131073, 1310760, 0, 2, 1310761, 0, 1, 1310762, 536870912, 2, 1376257, 2, 0, 1376261, 2, 1, 1376263, 2, 2, 1376266, 2, 2, 1376269, 2, 3, 1376271, 0, 131072, 1376272, 0, 131075, 1376273, 536870912, 1, 1376274, 536870912, 1, 1376275, 536870912, 1, 1376276, 0, 131074, 1376277, 0, 131073, 1376281, 2, 1, 1376296, 0, 2, 1376297, 0, 1, 1376298, 536870912, 2, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 131075, 1441808, 0, 1, 1441809, 0, 1, 1441810, 0, 1, 1441811, 0, 1, 1441812, 0, 1, 1441813, 0, 131074, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1441824, 0, 0, 1441825, 0, 0, 1441826, 0, 0, 1441827, 0, 0, 1441828, 0, 0, 1441829, 0, 0, 1441830, 0, 0, 1441831, 0, 0, 1441832, 0, 131075, 1441833, 0, 1, 1441834, 0, 131074, 1441835, 0, 0, 1441836, 0, 0, 1441837, 0, 0, 1441838, 0, 0, 1441839, 0, 0, 1441840, 0, 0, 1441841, 0, 0, 1441842, 0, 0, 1441843, 0, 0, 1441844, 0, 0, 1441845, 0, 0, 1441846, 0, 0, 1441847, 0, 0, 1441848, 0, 0, 1441849, 0, 0, 1441850, 0, 0, 1441851, 0, 0, 1441852, 0, 0, 1441853, 0, 0, 1441854, 0, 0, 1441855, 0, 0, 1441856, 0, 0, 1441857, 0, 0, 1441858, 0, 0, 1441859, 0, 0, 1441860, 0, 0, 1441861, 0, 0, 1441862, 0, 0, 1441863, 0, 0, 1441864, 0, 0, 1441865, 0, 0, 1441866, 0, 0, 1441867, 0, 0, 1441868, 0, 0, 1441869, 0, 0, 1441870, 0, 0, 1441871, 0, 0, 1441872, 0, 0, 1441873, 0, 0, 1441874, 0, 0, 1441875, 0, 0, 1441876, 0, 0, 1441877, 0, 0, 1441878, 0, 0, 1441879, 0, 0, 1441880, 0, 0, 1441881, 0, 0, 1441882, 0, 0, 1441883, 0, 0, 1441884, 0, 0, 1441885, 0, 0, 1441886, 0, 0, 1441887, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1, 1507360, 0, 1, 1507361, 0, 1, 1507362, 0, 1, 1507363, 0, 1, 1507364, 0, 1, 1507365, 0, 1, 1507366, 0, 1, 1507367, 0, 1, 1507368, 0, 1, 1507369, 0, 1, 1507370, 0, 1, 1507371, 0, 1, 1507372, 0, 1, 1507373, 0, 1, 1507374, 0, 1, 1507375, 0, 1, 1507376, 0, 1, 1507377, 0, 1, 1507378, 0, 1, 1507379, 0, 1, 1507380, 0, 1, 1507381, 0, 1, 1507382, 0, 1, 1507383, 0, 1, 1507384, 0, 1, 1507385, 0, 1, 1507386, 0, 1, 1507387, 0, 1, 1507388, 0, 1, 1507389, 0, 1, 1507390, 0, 1, 1507391, 0, 1, 1507392, 0, 1, 1507393, 0, 1, 1507394, 0, 1, 1507395, 0, 1, 1507396, 0, 1, 1507397, 0, 1, 1507398, 0, 1, 1507399, 0, 1, 1507400, 0, 1, 1507401, 0, 1, 1507402, 0, 1, 1507403, 0, 1, 1507404, 0, 1, 1507405, 0, 1, 1507406, 0, 1, 1507407, 0, 1, 1507408, 0, 1, 1507409, 0, 1, 1507410, 0, 1, 1507411, 0, 1, 1507412, 0, 1, 1507413, 0, 1, 1507414, 0, 1, 1507415, 0, 1, 1507416, 0, 1, 1507417, 0, 1, 1507418, 0, 1, 1507419, 0, 1, 1507420, 0, 1, 1507421, 0, 1, 1507422, 0, 1, 1507423, 0, 1 )
|
||||||
|
|
||||||
[node name="Water" type="TileMap" parent="."]
|
[node name="Water" type="TileMap" parent="."]
|
||||||
tile_set = ExtResource( 10 )
|
tile_set = ExtResource( 10 )
|
||||||
cell_size = Vector2( 8, 8 )
|
cell_size = Vector2( 8, 8 )
|
||||||
format = 1
|
format = 1
|
||||||
tile_data = PoolIntArray( 1507376, 0, 0, 1507377, 0, 0, 1507378, 0, 0, 1507379, 0, 0, 1507380, 0, 0, 1507381, 0, 0, 1507382, 0, 0, 1507383, 0, 0, 1507384, 0, 0, 1507385, 0, 0, 1507386, 0, 0, 1507387, 0, 0, 1507388, 0, 0, 1507389, 0, 0, 1507390, 0, 0, 1507391, 0, 0 )
|
|
||||||
|
|
||||||
[node name="Player" parent="." instance=ExtResource( 1 )]
|
[node name="Player" parent="." instance=ExtResource( 1 )]
|
||||||
position = Vector2( 168, 96 )
|
position = Vector2( 32, 160 )
|
||||||
|
|
||||||
[node name="Ladder" type="TileMap" parent="."]
|
[node name="Ladder" type="TileMap" parent="."]
|
||||||
tile_set = ExtResource( 7 )
|
tile_set = ExtResource( 7 )
|
||||||
|
@ -54,6 +57,11 @@ tile_data = PoolIntArray( 327707, 1, 0, 393243, 1, 0, 458779, 1, 0, 524315, 1, 0
|
||||||
position = Vector2( -8, 96 )
|
position = Vector2( -8, 96 )
|
||||||
shape = SubResource( 1 )
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
|
||||||
|
position = Vector2( 128, -8 )
|
||||||
|
rotation = 1.5708
|
||||||
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
[node name="Platforms" type="Node2D" parent="."]
|
[node name="Platforms" type="Node2D" parent="."]
|
||||||
|
|
||||||
[node name="Ladder" parent="Platforms" instance=ExtResource( 2 )]
|
[node name="Ladder" parent="Platforms" instance=ExtResource( 2 )]
|
||||||
|
@ -108,9 +116,6 @@ position = Vector2( 160, 104 )
|
||||||
[node name="Gold13" parent="Collectibles" instance=ExtResource( 5 )]
|
[node name="Gold13" parent="Collectibles" instance=ExtResource( 5 )]
|
||||||
position = Vector2( 176, 104 )
|
position = Vector2( 176, 104 )
|
||||||
|
|
||||||
[node name="Gold14" parent="Collectibles" instance=ExtResource( 5 )]
|
|
||||||
position = Vector2( 192, 104 )
|
|
||||||
|
|
||||||
[node name="Gold15" parent="Collectibles" instance=ExtResource( 5 )]
|
[node name="Gold15" parent="Collectibles" instance=ExtResource( 5 )]
|
||||||
position = Vector2( 112, 80 )
|
position = Vector2( 112, 80 )
|
||||||
|
|
||||||
|
@ -126,17 +131,61 @@ position = Vector2( 24, 88 )
|
||||||
[node name="Star" parent="Collectibles" instance=ExtResource( 4 )]
|
[node name="Star" parent="Collectibles" instance=ExtResource( 4 )]
|
||||||
position = Vector2( 16, 136 )
|
position = Vector2( 16, 136 )
|
||||||
|
|
||||||
|
[node name="Star2" parent="Collectibles" instance=ExtResource( 4 )]
|
||||||
|
position = Vector2( 176, 64 )
|
||||||
|
color = 1
|
||||||
|
|
||||||
[node name="Gold21" parent="Collectibles" instance=ExtResource( 5 )]
|
[node name="Gold21" parent="Collectibles" instance=ExtResource( 5 )]
|
||||||
position = Vector2( 32, 88 )
|
position = Vector2( 32, 88 )
|
||||||
|
|
||||||
[node name="Enemies" type="Node2D" parent="."]
|
[node name="Enemies" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="Slime" parent="Enemies" instance=ExtResource( 11 )]
|
||||||
|
position = Vector2( 208, 104 )
|
||||||
|
scale = Vector2( -1, 1 )
|
||||||
|
|
||||||
|
[node name="Slime3" parent="Enemies" instance=ExtResource( 11 )]
|
||||||
|
position = Vector2( 232, 168 )
|
||||||
|
scale = Vector2( -1, 1 )
|
||||||
|
|
||||||
|
[node name="Bat" parent="Enemies" instance=ExtResource( 13 )]
|
||||||
|
position = Vector2( 104, 48 )
|
||||||
|
left_up_boundry = 3.0
|
||||||
|
right_down_boundry = 2.0
|
||||||
|
|
||||||
|
[node name="Slime2" parent="Enemies" instance=ExtResource( 11 )]
|
||||||
|
position = Vector2( 192, 64 )
|
||||||
|
|
||||||
|
[node name="Snake" parent="Enemies" instance=ExtResource( 14 )]
|
||||||
|
position = Vector2( 96, 80 )
|
||||||
|
left_up_boundry = 3.0
|
||||||
|
right_down_boundry = 3.0
|
||||||
|
speed = 35
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="."]
|
[node name="ColorRect" type="ColorRect" parent="."]
|
||||||
margin_left = 256.0
|
margin_left = 256.0
|
||||||
margin_right = 512.0
|
margin_right = 512.0
|
||||||
margin_bottom = 192.0
|
margin_bottom = 192.0
|
||||||
color = Color( 0.87451, 0, 1, 0.364706 )
|
color = Color( 0.87451, 0, 1, 0.0901961 )
|
||||||
script = ExtResource( 9 )
|
script = ExtResource( 9 )
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_lock_": true
|
"_edit_lock_": true
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[node name="ColorRect2" type="ColorRect" parent="."]
|
||||||
|
margin_left = 512.0
|
||||||
|
margin_right = 768.0
|
||||||
|
margin_bottom = 192.0
|
||||||
|
color = Color( 1, 0.843137, 0, 0.0901961 )
|
||||||
|
script = ExtResource( 9 )
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_lock_": true
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="ColorRect3" type="ColorRect" parent="."]
|
||||||
|
visible = false
|
||||||
|
margin_right = 256.0
|
||||||
|
margin_bottom = 8.0
|
||||||
|
color = Color( 0, 0, 0, 1 )
|
||||||
|
|
||||||
|
[node name="HUD" parent="." instance=ExtResource( 6 )]
|
||||||
|
|
|
@ -10,5 +10,6 @@ func _on_Area2D_area_entered(area):
|
||||||
#Collect
|
#Collect
|
||||||
if area.is_in_group("player"):
|
if area.is_in_group("player"):
|
||||||
Game.golds += value
|
Game.golds += value
|
||||||
|
Game.score += 5
|
||||||
Game.play_sound(Game.a_gold,Game.ac_collectible)
|
Game.play_sound(Game.a_gold,Game.ac_collectible)
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
|
@ -45,6 +45,7 @@ playing = true
|
||||||
centered = false
|
centered = false
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
visible = false
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||||
position = Vector2( 4, 4 )
|
position = Vector2( 4, 4 )
|
||||||
|
|
|
@ -8,5 +8,7 @@ func _ready():
|
||||||
func _on_Area2D_area_entered(area):
|
func _on_Area2D_area_entered(area):
|
||||||
#Collect
|
#Collect
|
||||||
if area.is_in_group("player"):
|
if area.is_in_group("player"):
|
||||||
|
Game.play_sound(Game.a_shard,Game.ac_collectible)
|
||||||
|
Game.score += 500
|
||||||
Game.shards += value
|
Game.shards += value
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
|
@ -1,16 +1,34 @@
|
||||||
extends Node2D
|
extends Node2D
|
||||||
|
|
||||||
|
export(int, "Red", "Yellow","Green","Blue","Magenta") var color
|
||||||
export var value = 1
|
export var value = 1
|
||||||
|
onready var sprite = $AnimatedSprite
|
||||||
|
|
||||||
func _ready():
|
func _ready():
|
||||||
#Sync all coinframes
|
#Sync all coinframes
|
||||||
$AnimatedSprite.play()
|
sprite.play()
|
||||||
|
#Change color
|
||||||
|
match color:
|
||||||
|
0:
|
||||||
|
sprite.material.set_shader_param("palette",load("res://graphics/collectibles/pal_star_red.png"))
|
||||||
|
1:
|
||||||
|
sprite.material.set_shader_param("palette",load("res://graphics/collectibles/pal_star_yellow.png"))
|
||||||
|
2:
|
||||||
|
sprite.material.set_shader_param("palette",load("res://graphics/collectibles/pal_star_green.png"))
|
||||||
|
3:
|
||||||
|
sprite.material.set_shader_param("palette",load("res://graphics/collectibles/pal_star_blue.png"))
|
||||||
|
4:
|
||||||
|
sprite.material.set_shader_param("palette",load("res://graphics/collectibles/pal_star_magenta.png"))
|
||||||
|
|
||||||
func _on_Area2D_area_entered(area):
|
func _on_Area2D_area_entered(area):
|
||||||
#Collect
|
#Collect
|
||||||
if area.is_in_group("player"):
|
if area.is_in_group("player"):
|
||||||
Game.play_sound(Game.a_star,Game.ac_collectible)
|
Game.play_sound(Game.a_star,Game.ac_collectible)
|
||||||
Game.stars += value
|
Game.score += 100
|
||||||
|
Game.stars[color] = true
|
||||||
#5 Star reward
|
#5 Star reward
|
||||||
if Game.stars == 5: Game.shards += 1
|
if Game.stars[0] && Game.stars[1] && Game.stars[2] && Game.stars[3] && Game.stars[4]:
|
||||||
|
Game.play_sound(Game.a_shard,Game.ac_collectible)
|
||||||
|
Game.shards += 1
|
||||||
|
Game.score += 500
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
|
@ -5,39 +5,40 @@
|
||||||
[ext_resource path="res://objects/collectibles/star.gd" type="Script" id=3]
|
[ext_resource path="res://objects/collectibles/star.gd" type="Script" id=3]
|
||||||
[ext_resource path="res://graphics/collectibles/star.png" type="Texture" id=4]
|
[ext_resource path="res://graphics/collectibles/star.png" type="Texture" id=4]
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id=1]
|
[sub_resource type="ShaderMaterial" id=10]
|
||||||
|
resource_local_to_scene = true
|
||||||
shader = ExtResource( 2 )
|
shader = ExtResource( 2 )
|
||||||
shader_param/border_color = Color( 0, 0, 0, 1 )
|
shader_param/border_color = Color( 0, 0, 0, 1 )
|
||||||
shader_param/border_corners = false
|
shader_param/border_corners = false
|
||||||
shader_param/palette = ExtResource( 1 )
|
shader_param/palette = ExtResource( 1 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=2]
|
[sub_resource type="AtlasTexture" id=11]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 0, 0, 11, 11 )
|
region = Rect2( 0, 0, 11, 11 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=3]
|
[sub_resource type="AtlasTexture" id=12]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 11, 0, 11, 11 )
|
region = Rect2( 11, 0, 11, 11 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=4]
|
[sub_resource type="AtlasTexture" id=13]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 22, 0, 11, 11 )
|
region = Rect2( 22, 0, 11, 11 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=5]
|
[sub_resource type="AtlasTexture" id=14]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 33, 0, 11, 11 )
|
region = Rect2( 33, 0, 11, 11 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=6]
|
[sub_resource type="AtlasTexture" id=15]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 44, 0, 11, 11 )
|
region = Rect2( 44, 0, 11, 11 )
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id=7]
|
[sub_resource type="AtlasTexture" id=16]
|
||||||
atlas = ExtResource( 4 )
|
atlas = ExtResource( 4 )
|
||||||
region = Rect2( 55, 0, 11, 11 )
|
region = Rect2( 55, 0, 11, 11 )
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id=8]
|
[sub_resource type="SpriteFrames" id=8]
|
||||||
animations = [ {
|
animations = [ {
|
||||||
"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ],
|
"frames": [ SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ) ],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": "default",
|
"name": "default",
|
||||||
"speed": 8.0
|
"speed": 8.0
|
||||||
|
@ -50,10 +51,10 @@ extents = Vector2( 4, 4 )
|
||||||
script = ExtResource( 3 )
|
script = ExtResource( 3 )
|
||||||
|
|
||||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||||
material = SubResource( 1 )
|
material = SubResource( 10 )
|
||||||
position = Vector2( -1, -3 )
|
position = Vector2( -1, -3 )
|
||||||
frames = SubResource( 8 )
|
frames = SubResource( 8 )
|
||||||
frame = 3
|
frame = 2
|
||||||
playing = true
|
playing = true
|
||||||
centered = false
|
centered = false
|
||||||
|
|
||||||
|
|
48
objects/enemy/bat.tscn
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
[gd_scene load_steps=9 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
|
||||||
|
[ext_resource path="res://graphics/enemy/bat.png" type="Texture" id=2]
|
||||||
|
[ext_resource path="res://objects/enemy/enemy_move_sidesideupdown.gd" type="Script" id=3]
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=1]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/border_color = Color( 0, 0, 0, 1 )
|
||||||
|
shader_param/border_corners = false
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=2]
|
||||||
|
atlas = ExtResource( 2 )
|
||||||
|
region = Rect2( 0, 0, 18, 10 )
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id=3]
|
||||||
|
atlas = ExtResource( 2 )
|
||||||
|
region = Rect2( 18, 0, 18, 10 )
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id=4]
|
||||||
|
animations = [ {
|
||||||
|
"frames": [ SubResource( 2 ), SubResource( 3 ) ],
|
||||||
|
"loop": true,
|
||||||
|
"name": "default",
|
||||||
|
"speed": 8.0
|
||||||
|
} ]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=5]
|
||||||
|
extents = Vector2( 5, 5 )
|
||||||
|
|
||||||
|
[node name="Bat" type="Node2D"]
|
||||||
|
script = ExtResource( 3 )
|
||||||
|
can_be_killed_by_sword = false
|
||||||
|
speed = 40
|
||||||
|
move_direction = 1
|
||||||
|
flip_sprite = false
|
||||||
|
|
||||||
|
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||||
|
material = SubResource( 1 )
|
||||||
|
frames = SubResource( 4 )
|
||||||
|
playing = true
|
||||||
|
|
||||||
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||||
|
shape = SubResource( 5 )
|
||||||
|
|
||||||
|
[connection signal="area_entered" from="Area2D" to="." method="_on_Area2D_area_entered"]
|
|
@ -2,6 +2,7 @@ extends Node2D
|
||||||
|
|
||||||
export var can_be_killed_by_sword = true
|
export var can_be_killed_by_sword = true
|
||||||
export var can_be_squashed = true
|
export var can_be_squashed = true
|
||||||
|
export var score_for_killing = 0
|
||||||
|
|
||||||
func _on_Area2D_area_entered(area):
|
func _on_Area2D_area_entered(area):
|
||||||
#Kill player
|
#Kill player
|
||||||
|
@ -10,9 +11,15 @@ func _on_Area2D_area_entered(area):
|
||||||
#Die from sword
|
#Die from sword
|
||||||
if area.is_in_group("sword"):
|
if area.is_in_group("sword"):
|
||||||
if can_be_killed_by_sword:
|
if can_be_killed_by_sword:
|
||||||
queue_free()
|
die()
|
||||||
|
else:
|
||||||
|
Game.instance_node(Game.block_text,global_position.x,global_position.y,get_parent())
|
||||||
#Die from rock/ get squashed
|
#Die from rock/ get squashed
|
||||||
if area.is_in_group("squash"):
|
if area.is_in_group("squash"):
|
||||||
var squasher = area.get_parent()
|
var squasher = area.get_parent()
|
||||||
if squasher.position.y + squasher.bottom.position.y < global_position.y:
|
if squasher.position.y + squasher.bottom.position.y < global_position.y:
|
||||||
|
die()
|
||||||
|
|
||||||
|
func die():
|
||||||
|
Game.score += score_for_killing
|
||||||
queue_free()
|
queue_free()
|
||||||
|
|
|
@ -32,14 +32,16 @@ extents = Vector2( 5.5, 4.5 )
|
||||||
|
|
||||||
[node name="Slime" type="Node2D"]
|
[node name="Slime" type="Node2D"]
|
||||||
script = ExtResource( 4 )
|
script = ExtResource( 4 )
|
||||||
|
score_for_killing = 10
|
||||||
|
|
||||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||||
material = SubResource( 1 )
|
material = SubResource( 1 )
|
||||||
position = Vector2( 5, 3 )
|
position = Vector2( 1, 3 )
|
||||||
frames = SubResource( 4 )
|
frames = SubResource( 4 )
|
||||||
playing = true
|
playing = true
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
position = Vector2( -4, 0 )
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||||
position = Vector2( 4.5, 3.5 )
|
position = Vector2( 4.5, 3.5 )
|
||||||
|
|
|
@ -30,10 +30,12 @@ extents = Vector2( 8, 8 )
|
||||||
|
|
||||||
[node name="Snake" type="Node2D"]
|
[node name="Snake" type="Node2D"]
|
||||||
script = ExtResource( 3 )
|
script = ExtResource( 3 )
|
||||||
|
score_for_killing = 15
|
||||||
|
|
||||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||||
material = SubResource( 1 )
|
material = SubResource( 1 )
|
||||||
frames = SubResource( 4 )
|
frames = SubResource( 4 )
|
||||||
|
frame = 1
|
||||||
playing = true
|
playing = true
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="."]
|
[node name="Area2D" type="Area2D" parent="."]
|
||||||
|
|
7
objects/hud/blocktext.gd
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
extends Node2D
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
$AnimationPlayer.play("block")
|
||||||
|
|
||||||
|
func _on_AnimationPlayer_animation_finished(anim_name):
|
||||||
|
queue_free()
|
51
objects/hud/blocktext.tscn
Normal file
|
@ -0,0 +1,51 @@
|
||||||
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=1]
|
||||||
|
[ext_resource path="res://objects/hud/blocktext.gd" type="Script" id=2]
|
||||||
|
[ext_resource path="res://graphics/hud/block_text.png" type="Texture" id=3]
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=1]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/border_color = Color( 0, 0, 0, 1 )
|
||||||
|
shader_param/border_corners = false
|
||||||
|
|
||||||
|
[sub_resource type="Animation" id=2]
|
||||||
|
resource_name = "block"
|
||||||
|
length = 0.3
|
||||||
|
step = 0.15
|
||||||
|
tracks/0/type = "value"
|
||||||
|
tracks/0/path = NodePath("Sprite:position")
|
||||||
|
tracks/0/interp = 1
|
||||||
|
tracks/0/loop_wrap = true
|
||||||
|
tracks/0/imported = false
|
||||||
|
tracks/0/enabled = true
|
||||||
|
tracks/0/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.3 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Vector2( 0, 0 ), Vector2( 0, -8 ) ]
|
||||||
|
}
|
||||||
|
tracks/1/type = "value"
|
||||||
|
tracks/1/path = NodePath("Sprite:modulate")
|
||||||
|
tracks/1/interp = 1
|
||||||
|
tracks/1/loop_wrap = true
|
||||||
|
tracks/1/imported = false
|
||||||
|
tracks/1/enabled = true
|
||||||
|
tracks/1/keys = {
|
||||||
|
"times": PoolRealArray( 0, 0.15, 0.3 ),
|
||||||
|
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||||
|
"update": 0,
|
||||||
|
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
|
||||||
|
}
|
||||||
|
|
||||||
|
[node name="BlockText" type="Node2D"]
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="Sprite" type="Sprite" parent="."]
|
||||||
|
material = SubResource( 1 )
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
|
||||||
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||||
|
anims/block = SubResource( 2 )
|
||||||
|
|
||||||
|
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
|
24
objects/hud/hud.gd
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
extends Control
|
||||||
|
|
||||||
|
onready var gold_counter = $GoldCounter
|
||||||
|
onready var shard_counter = $ShardCounter
|
||||||
|
onready var red_star = $RedStar
|
||||||
|
onready var yellow_star = $YellowStar
|
||||||
|
onready var green_star = $GreenStar
|
||||||
|
onready var blue_star = $BlueStar
|
||||||
|
onready var magenta_star = $MagentaStar
|
||||||
|
onready var score_counter = $ScoreCounter
|
||||||
|
|
||||||
|
func _physics_process(delta):
|
||||||
|
#Gold Counter
|
||||||
|
gold_counter.text = "%03d" % Game.golds
|
||||||
|
#Shard Counter
|
||||||
|
shard_counter.text = "%02d" % Game.shards
|
||||||
|
#Star Counter
|
||||||
|
red_star.visible = Game.stars[0]
|
||||||
|
yellow_star.visible = Game.stars[1]
|
||||||
|
green_star.visible = Game.stars[2]
|
||||||
|
blue_star.visible = Game.stars[3]
|
||||||
|
magenta_star.visible = Game.stars[4]
|
||||||
|
#Score Counter
|
||||||
|
score_counter.text = "%06d" % Game.score
|
113
objects/hud/hud.tscn
Normal file
|
@ -0,0 +1,113 @@
|
||||||
|
[gd_scene load_steps=16 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://scripts/recolor.tres" type="Shader" id=1]
|
||||||
|
[ext_resource path="res://graphics/collectibles/pal_star_yellow.png" type="Texture" id=2]
|
||||||
|
[ext_resource path="res://graphics/hud/hud.png" type="Texture" id=3]
|
||||||
|
[ext_resource path="res://graphics/collectibles/star.png" type="Texture" id=4]
|
||||||
|
[ext_resource path="res://graphics/collectibles/pal_star_red.png" type="Texture" id=5]
|
||||||
|
[ext_resource path="res://objects/hud/hud.gd" type="Script" id=6]
|
||||||
|
[ext_resource path="res://graphics/collectibles/pal_star_green.png" type="Texture" id=7]
|
||||||
|
[ext_resource path="res://graphics/collectibles/pal_star_blue.png" type="Texture" id=8]
|
||||||
|
[ext_resource path="res://graphics/collectibles/pal_star_magenta.png" type="Texture" id=9]
|
||||||
|
[ext_resource path="res://scripts/theme.tres" type="Theme" id=10]
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=1]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/palette = ExtResource( 5 )
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=2]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/palette = ExtResource( 2 )
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=3]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/palette = ExtResource( 7 )
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=4]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/palette = ExtResource( 8 )
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id=5]
|
||||||
|
shader = ExtResource( 1 )
|
||||||
|
shader_param/palette = ExtResource( 9 )
|
||||||
|
|
||||||
|
[node name="HUD" type="Control"]
|
||||||
|
margin_top = 1.0
|
||||||
|
margin_bottom = 1.0
|
||||||
|
script = ExtResource( 6 )
|
||||||
|
|
||||||
|
[node name="Back" type="Sprite" parent="."]
|
||||||
|
position = Vector2( 128, 8 )
|
||||||
|
texture = ExtResource( 3 )
|
||||||
|
|
||||||
|
[node name="GoldCounter" type="Label" parent="."]
|
||||||
|
margin_left = 14.0
|
||||||
|
margin_top = 1.0
|
||||||
|
margin_right = 54.0
|
||||||
|
margin_bottom = 21.0
|
||||||
|
theme = ExtResource( 10 )
|
||||||
|
text = "000"
|
||||||
|
|
||||||
|
[node name="ShardCounter" type="Label" parent="."]
|
||||||
|
margin_left = 53.0
|
||||||
|
margin_top = 1.0
|
||||||
|
margin_right = 93.0
|
||||||
|
margin_bottom = 21.0
|
||||||
|
theme = ExtResource( 10 )
|
||||||
|
text = "00"
|
||||||
|
|
||||||
|
[node name="RedStar" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
material = SubResource( 1 )
|
||||||
|
position = Vector2( 79, 8 )
|
||||||
|
texture = ExtResource( 4 )
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 0, 0, 11, 11 )
|
||||||
|
|
||||||
|
[node name="YellowStar" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
material = SubResource( 2 )
|
||||||
|
position = Vector2( 92, 8 )
|
||||||
|
texture = ExtResource( 4 )
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 0, 0, 11, 11 )
|
||||||
|
|
||||||
|
[node name="GreenStar" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
material = SubResource( 3 )
|
||||||
|
position = Vector2( 105, 8 )
|
||||||
|
texture = ExtResource( 4 )
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 0, 0, 11, 11 )
|
||||||
|
|
||||||
|
[node name="BlueStar" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
material = SubResource( 4 )
|
||||||
|
position = Vector2( 118, 8 )
|
||||||
|
texture = ExtResource( 4 )
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 0, 0, 11, 11 )
|
||||||
|
|
||||||
|
[node name="MagentaStar" type="Sprite" parent="."]
|
||||||
|
visible = false
|
||||||
|
material = SubResource( 5 )
|
||||||
|
position = Vector2( 131, 8 )
|
||||||
|
texture = ExtResource( 4 )
|
||||||
|
region_enabled = true
|
||||||
|
region_rect = Rect2( 0, 0, 11, 11 )
|
||||||
|
|
||||||
|
[node name="ScoreText" type="Label" parent="."]
|
||||||
|
margin_left = 142.0
|
||||||
|
margin_top = 1.0
|
||||||
|
margin_right = 226.0
|
||||||
|
margin_bottom = 21.0
|
||||||
|
theme = ExtResource( 10 )
|
||||||
|
text = "SCORE:"
|
||||||
|
|
||||||
|
[node name="ScoreCounter" type="Label" parent="."]
|
||||||
|
margin_left = 180.0
|
||||||
|
margin_top = 1.0
|
||||||
|
margin_right = 264.0
|
||||||
|
margin_bottom = 21.0
|
||||||
|
theme = ExtResource( 10 )
|
||||||
|
text = "000000"
|
|
@ -50,6 +50,11 @@ func _physics_process(delta):
|
||||||
#Apply velocity
|
#Apply velocity
|
||||||
move_and_slide(velocity,Vector2.UP)
|
move_and_slide(velocity,Vector2.UP)
|
||||||
|
|
||||||
|
#Debug
|
||||||
|
if Input.is_action_pressed("debug_move_player"):
|
||||||
|
position = get_viewport().get_mouse_position()
|
||||||
|
print(get_viewport().get_mouse_position())
|
||||||
|
|
||||||
func _process_idle():
|
func _process_idle():
|
||||||
if anims.get_current_animation() != "idle": anims.play("idle")
|
if anims.get_current_animation() != "idle": anims.play("idle")
|
||||||
#Stop
|
#Stop
|
||||||
|
@ -78,6 +83,7 @@ func _process_idle_walk():
|
||||||
check_jump()
|
check_jump()
|
||||||
#Goto Sword
|
#Goto Sword
|
||||||
if Input.is_action_just_pressed("sword"):
|
if Input.is_action_just_pressed("sword"):
|
||||||
|
Game.play_sound(Game.a_sword,Game.ac_jump)
|
||||||
current_state = State.SWORD
|
current_state = State.SWORD
|
||||||
return
|
return
|
||||||
|
|
||||||
|
@ -104,11 +110,18 @@ func _process_climb():
|
||||||
anims.set_speed_scale(abs(axis.y))
|
anims.set_speed_scale(abs(axis.y))
|
||||||
#Climb
|
#Climb
|
||||||
position.y += axis.y * 0.65
|
position.y += axis.y * 0.65
|
||||||
|
#Sound
|
||||||
|
if axis.y == -1:
|
||||||
|
if Game.ac_climb.get_stream() != Game.a_climb_up: Game.play_sound(Game.a_climb_up,Game.ac_climb)
|
||||||
|
if axis.y == 1:
|
||||||
|
if Game.ac_climb.get_stream() != Game.a_climb_down: Game.play_sound(Game.a_climb_down,Game.ac_climb)
|
||||||
|
if axis.y == 0: Game.ac_climb.set_stream(null)
|
||||||
#Manual Jump,, only works when holding neutral or away from ladder
|
#Manual Jump,, only works when holding neutral or away from ladder
|
||||||
if axis.x != sprite.scale.x: check_jump()
|
if axis.x != sprite.scale.x: check_jump()
|
||||||
#Auto Jump
|
#Auto Jump
|
||||||
if climb_ray.get_collider() == null:
|
if climb_ray.get_collider() == null:
|
||||||
velocity.y = -jump_force
|
velocity.y = -jump_force
|
||||||
|
Game.ac_climb.set_stream(null)
|
||||||
Game.play_sound(Game.a_jump,Game.ac_jump)
|
Game.play_sound(Game.a_jump,Game.ac_jump)
|
||||||
current_state = State.FALL
|
current_state = State.FALL
|
||||||
return
|
return
|
||||||
|
@ -119,7 +132,7 @@ func _process_sword():
|
||||||
velocity.x = 0
|
velocity.x = 0
|
||||||
sword_sprite.scale.x = sprite.scale.x
|
sword_sprite.scale.x = sprite.scale.x
|
||||||
#Move hitbox with flip
|
#Move hitbox with flip
|
||||||
sword_hitbox.position.x = 10 * sprite.scale.x
|
sword_hitbox.position.x = sprite.scale.x * 10
|
||||||
#Return to idle after animationplayer end anim signal
|
#Return to idle after animationplayer end anim signal
|
||||||
|
|
||||||
|
|
||||||
|
@ -127,7 +140,9 @@ func _process_sword():
|
||||||
func check_jump():
|
func check_jump():
|
||||||
if Input.is_action_just_pressed("jump") && !Input.is_action_pressed("ui_down"):
|
if Input.is_action_just_pressed("jump") && !Input.is_action_pressed("ui_down"):
|
||||||
#Detach ladder
|
#Detach ladder
|
||||||
if current_state == State.CLIMB: position.x -= sprite.scale.x * 5
|
if current_state == State.CLIMB:
|
||||||
|
Game.ac_climb.set_stream(null)
|
||||||
|
position.x -= sprite.scale.x * 5
|
||||||
anims.set_speed_scale(1)
|
anims.set_speed_scale(1)
|
||||||
# Jump
|
# Jump
|
||||||
jump_pressure = 0
|
jump_pressure = 0
|
||||||
|
|
|
@ -458,15 +458,17 @@ region_rect = Rect2( 0, 0, 20, 20 )
|
||||||
[node name="SwordSprite" type="Sprite" parent="."]
|
[node name="SwordSprite" type="Sprite" parent="."]
|
||||||
material = SubResource( 28 )
|
material = SubResource( 28 )
|
||||||
region_enabled = true
|
region_enabled = true
|
||||||
region_rect = Rect2( 32, 0, 32, 32 )
|
region_rect = Rect2( 0, 0, 32, 32 )
|
||||||
|
|
||||||
[node name="Area2D" type="Area2D" parent="." groups=["player"]]
|
[node name="Area2D" type="Area2D" parent="." groups=["player"]]
|
||||||
|
visible = false
|
||||||
position = Vector2( 0, 3 )
|
position = Vector2( 0, 3 )
|
||||||
|
|
||||||
[node name="CollisionShape2D2" type="CollisionShape2D" parent="Area2D"]
|
[node name="CollisionShape2D2" type="CollisionShape2D" parent="Area2D"]
|
||||||
shape = SubResource( 6 )
|
shape = SubResource( 6 )
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=["sword"]]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=["sword"]]
|
||||||
|
visible = false
|
||||||
position = Vector2( 0, 3 )
|
position = Vector2( 0, 3 )
|
||||||
shape = SubResource( 6 )
|
shape = SubResource( 6 )
|
||||||
|
|
||||||
|
@ -487,9 +489,10 @@ anims/stab = SubResource( 32 )
|
||||||
anims/walk = SubResource( 33 )
|
anims/walk = SubResource( 33 )
|
||||||
|
|
||||||
[node name="SwordArea" type="Area2D" parent="." groups=["sword"]]
|
[node name="SwordArea" type="Area2D" parent="." groups=["sword"]]
|
||||||
|
visible = false
|
||||||
|
|
||||||
[node name="SwordHitBox" type="CollisionShape2D" parent="SwordArea"]
|
[node name="SwordHitBox" type="CollisionShape2D" parent="SwordArea"]
|
||||||
position = Vector2( 10, 3 )
|
position = Vector2( 0, 3 )
|
||||||
shape = SubResource( 34 )
|
shape = SubResource( 34 )
|
||||||
disabled = true
|
disabled = true
|
||||||
|
|
||||||
|
|
|
@ -82,6 +82,11 @@ crt={
|
||||||
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":48,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":48,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
debug_move_player={
|
||||||
|
"deadzone": 0.5,
|
||||||
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[physics]
|
[physics]
|
||||||
|
|
||||||
|
|
6
scripts/theme.tres
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
[gd_resource type="Theme" load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://fonts/2ndpuberty..fnt" type="BitmapFont" id=1]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
default_font = ExtResource( 1 )
|
|
@ -1,4 +1,4 @@
|
||||||
[gd_resource type="TileSet" load_steps=12 format=2]
|
[gd_resource type="TileSet" load_steps=15 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://graphics/tiles/grass.png" type="Texture" id=1]
|
[ext_resource path="res://graphics/tiles/grass.png" type="Texture" id=1]
|
||||||
|
|
||||||
|
@ -32,6 +32,15 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
[sub_resource type="ConvexPolygonShape2D" id=10]
|
[sub_resource type="ConvexPolygonShape2D" id=10]
|
||||||
points = PoolVector2Array( 8, 5, 0, 5, 0, 8, 8, 8 )
|
points = PoolVector2Array( 8, 5, 0, 5, 0, 8, 8, 8 )
|
||||||
|
|
||||||
|
[sub_resource type="ConvexPolygonShape2D" id=11]
|
||||||
|
points = PoolVector2Array( 8, 0, 8, 0, 8, 0, 8, 0 )
|
||||||
|
|
||||||
|
[sub_resource type="ConvexPolygonShape2D" id=12]
|
||||||
|
points = PoolVector2Array( 8, 0, 8, 0, 8, 8, 8, 8 )
|
||||||
|
|
||||||
|
[sub_resource type="ConvexPolygonShape2D" id=13]
|
||||||
|
points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
0/name = "grass.png 0"
|
0/name = "grass.png 0"
|
||||||
0/texture = ExtResource( 1 )
|
0/texture = ExtResource( 1 )
|
||||||
|
@ -113,6 +122,24 @@ points = PoolVector2Array( 8, 5, 0, 5, 0, 8, 8, 8 )
|
||||||
"one_way_margin": 1.0,
|
"one_way_margin": 1.0,
|
||||||
"shape": SubResource( 10 ),
|
"shape": SubResource( 10 ),
|
||||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
}, {
|
||||||
|
"autotile_coord": Vector2( 2, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 11 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
}, {
|
||||||
|
"autotile_coord": Vector2( 2, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 12 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
|
}, {
|
||||||
|
"autotile_coord": Vector2( 2, 0 ),
|
||||||
|
"one_way": false,
|
||||||
|
"one_way_margin": 1.0,
|
||||||
|
"shape": SubResource( 13 ),
|
||||||
|
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||||
} ]
|
} ]
|
||||||
0/z_index = 0
|
0/z_index = 0
|
||||||
1/name = "grass.png 1"
|
1/name = "grass.png 1"
|
||||||
|
|