Made some changes :)

This commit is contained in:
pennyrigate 2022-12-08 23:28:49 -05:00
parent 038935709f
commit 8f6a068eba
76 changed files with 889 additions and 36 deletions

View file

@ -5,39 +5,40 @@
[ext_resource path="res://objects/collectibles/star.gd" type="Script" id=3]
[ext_resource path="res://graphics/collectibles/star.png" type="Texture" id=4]
[sub_resource type="ShaderMaterial" id=1]
[sub_resource type="ShaderMaterial" id=10]
resource_local_to_scene = true
shader = ExtResource( 2 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
shader_param/palette = ExtResource( 1 )
[sub_resource type="AtlasTexture" id=2]
[sub_resource type="AtlasTexture" id=11]
atlas = ExtResource( 4 )
region = Rect2( 0, 0, 11, 11 )
[sub_resource type="AtlasTexture" id=3]
[sub_resource type="AtlasTexture" id=12]
atlas = ExtResource( 4 )
region = Rect2( 11, 0, 11, 11 )
[sub_resource type="AtlasTexture" id=4]
[sub_resource type="AtlasTexture" id=13]
atlas = ExtResource( 4 )
region = Rect2( 22, 0, 11, 11 )
[sub_resource type="AtlasTexture" id=5]
[sub_resource type="AtlasTexture" id=14]
atlas = ExtResource( 4 )
region = Rect2( 33, 0, 11, 11 )
[sub_resource type="AtlasTexture" id=6]
[sub_resource type="AtlasTexture" id=15]
atlas = ExtResource( 4 )
region = Rect2( 44, 0, 11, 11 )
[sub_resource type="AtlasTexture" id=7]
[sub_resource type="AtlasTexture" id=16]
atlas = ExtResource( 4 )
region = Rect2( 55, 0, 11, 11 )
[sub_resource type="SpriteFrames" id=8]
animations = [ {
"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ],
"frames": [ SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ) ],
"loop": true,
"name": "default",
"speed": 8.0
@ -50,10 +51,10 @@ extents = Vector2( 4, 4 )
script = ExtResource( 3 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
material = SubResource( 1 )
material = SubResource( 10 )
position = Vector2( -1, -3 )
frames = SubResource( 8 )
frame = 3
frame = 2
playing = true
centered = false