Made some changes :)
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76 changed files with 889 additions and 36 deletions
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@ -8,5 +8,7 @@ func _ready():
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func _on_Area2D_area_entered(area):
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#Collect
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if area.is_in_group("player"):
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Game.play_sound(Game.a_shard,Game.ac_collectible)
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Game.score += 500
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Game.shards += value
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queue_free()
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