finished lore entries! (fixes #101)

This commit is contained in:
pennyrigate 2023-10-24 23:25:07 -04:00
parent 892d3c7f2c
commit 8e2946c3cd
52 changed files with 749 additions and 31 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=26 format=2]
[gd_scene load_steps=32 format=2]
[ext_resource path="res://maps/station.gd" type="Script" id=1]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
@ -23,7 +23,13 @@
[ext_resource path="res://objects/environment/barrier/jail_bars.tscn" type="PackedScene" id=21]
[ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=22]
[ext_resource path="res://objects/environment/barrier/barrier.tscn" type="PackedScene" id=23]
[ext_resource path="res://maps/graffiti.gd" type="Script" id=24]
[ext_resource path="res://objects/lore/station/msx.tscn" type="PackedScene" id=25]
[ext_resource path="res://graphics/graffitti/tgirls_rule.png" type="Texture" id=26]
[ext_resource path="res://graphics/graffitti/msx.png" type="Texture" id=27]
[ext_resource path="res://graphics/graffitti/msx_was_here.png" type="Texture" id=28]
[ext_resource path="res://objects/lore/station/famicop.tscn" type="PackedScene" id=29]
[ext_resource path="res://objects/lore/station/dread_pd.tscn" type="PackedScene" id=30]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4, 120 )
@ -32,7 +38,7 @@ extents = Vector2( 4, 120 )
pause_mode = 1
script = ExtResource( 1 )
music = ExtResource( 9 )
lore_entries = [ ExtResource( 25 ) ]
lore_entries = [ ExtResource( 30 ), ExtResource( 29 ), ExtResource( 25 ) ]
[node name="Camera2D" parent="." instance=ExtResource( 6 )]
@ -56,6 +62,21 @@ __meta__ = {
"_edit_lock_": true
}
[node name="Graffiti" type="Node2D" parent="."]
script = ExtResource( 24 )
[node name="Msx" type="Sprite" parent="Graffiti"]
position = Vector2( 289, 118 )
texture = ExtResource( 27 )
[node name="TgirlsRule" type="Sprite" parent="Graffiti"]
position = Vector2( 585, 60 )
texture = ExtResource( 26 )
[node name="MsxWasHere" type="Sprite" parent="Graffiti"]
position = Vector2( 732, 70 )
texture = ExtResource( 28 )
[node name="Ground" type="TileMap" parent="." groups=["can_stain"]]
light_mask = 3
material = ExtResource( 16 )