took kinematicbody2D off of collision layers

This commit is contained in:
pennyrigate 2023-03-25 02:18:32 -04:00
parent 57d1e6317a
commit 8d899a0172
2 changed files with 40 additions and 22 deletions

View file

@ -651,7 +651,7 @@ _data = [ Vector2( 0, 1 ), 0.0, -0.113537, 0, 0, Vector2( 1, 0 ), -3.35032, 0.0,
_data = [ Vector2( 0, 1 ), 0.0, -0.0636948, 0, 0, Vector2( 1, 0 ), -3.43886, 0.0, 0, 0 ]
[node name="Player" type="KinematicBody2D"]
collision_layer = 2
collision_layer = 0
collision_mask = 7
script = ExtResource( 1 )
max_fall_speed = 255.0