Made autoload and ui folders to clean things up

This commit is contained in:
pennyrigate 2023-02-24 17:15:20 -05:00
parent 212b49de56
commit 8cfe971e06
26 changed files with 50 additions and 43 deletions

View file

@ -2,8 +2,8 @@
[ext_resource path="res://objects/environment/barrier/barrier.gd" type="Script" id=1]
[ext_resource path="res://graphics/barrier/barrier_2px.png" type="Texture" id=2]
[ext_resource path="res://scripts/2ndpuberty_no_dropshadow.tres" type="Theme" id=3]
[ext_resource path="res://scripts/2ndpuberty_outline.tres" type="Material" id=4]
[ext_resource path="res://ui/2ndpuberty_no_dropshadow.tres" type="Theme" id=3]
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 2, 0.5 )

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=9 format=2]
[ext_resource path="res://scripts/theme.tres" type="Theme" id=1]
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
[ext_resource path="res://objects/environment/exit/exit.gd" type="Script" id=2]
[ext_resource path="res://graphics/exit/exit.png" type="Texture" id=3]
[ext_resource path="res://scripts/1px_border.gdshader" type="Shader" id=4]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 4 )
shader_param/border_color = Color( 0, 0, 0, 1 )