fix crash when pausing with no lore entries
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1 changed files with 1 additions and 1 deletions
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@ -5,7 +5,7 @@ const PauseScreen := preload("res://objects/hud/pause_screen.tscn")
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export var target_time_any = 0
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export var target_time_any = 0
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export var target_time_100 = 0
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export var target_time_100 = 0
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export (AudioStream) var music
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export (AudioStream) var music
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export (Array, PackedScene) var lore_entries = null
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export (Array, PackedScene) var lore_entries = []
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#Bonuses
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#Bonuses
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var time_bonus = true
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var time_bonus = true
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