godo3.6 tileset diff
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8 changed files with 15 additions and 0 deletions
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@ -152,6 +152,7 @@ points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
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1/autotile/navpoly_map = [ ]
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1/autotile/priority_map = [ ]
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1/autotile/z_index_map = [ ]
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1/autotile/fallback_mode = 0
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1/occluder_offset = Vector2( 0, 0 )
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1/navigation_offset = Vector2( 0, 0 )
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1/shape_offset = Vector2( 0, 0 )
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@ -272,6 +273,7 @@ points = PoolVector2Array( 8, 6, 0, 6, 0, 0, 8, 0 )
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2/autotile/navpoly_map = [ ]
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2/autotile/priority_map = [ ]
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2/autotile/z_index_map = [ ]
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2/autotile/fallback_mode = 0
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2/occluder_offset = Vector2( 0, 0 )
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2/navigation_offset = Vector2( 0, 0 )
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2/shape_offset = Vector2( 0, 0 )
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