diff --git a/maps/station.tscn b/maps/station.tscn index 9ed5127..64c6af7 100644 --- a/maps/station.tscn +++ b/maps/station.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=27 format=2] +[gd_scene load_steps=26 format=2] [ext_resource path="res://maps/station.gd" type="Script" id=1] [ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2] @@ -23,7 +23,6 @@ [ext_resource path="res://objects/environment/barrier/jail_bars.tscn" type="PackedScene" id=21] [ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=22] [ext_resource path="res://objects/environment/barrier/barrier.tscn" type="PackedScene" id=23] -[ext_resource path="res://audio/sounds/die.wav" type="AudioStream" id=24] [ext_resource path="res://objects/lore/station/msx.tscn" type="PackedScene" id=25] [sub_resource type="RectangleShape2D" id=1] @@ -83,8 +82,6 @@ cost = 25 [node name="Cop" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 88, 112 ) -blood = true -death_sound = ExtResource( 24 ) left_boundary = 3.0 right_boundary = 6.0 turn_time = 1.0 @@ -92,40 +89,28 @@ turn_time = 1.0 [node name="Cop2" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 136, 160 ) scale = Vector2( -1, 1 ) -blood = true -death_sound = ExtResource( 24 ) turn_time = inf [node name="Cop3" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 200, 112 ) -blood = true -death_sound = ExtResource( 24 ) turn_time = inf [node name="Cop9" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 400, 160 ) -blood = true -death_sound = ExtResource( 24 ) left_boundary = 5.0 [node name="Cop10" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 680, 160 ) scale = Vector2( -1, 1 ) -blood = true -death_sound = ExtResource( 24 ) walk_speed = 0.0 [node name="Cop6" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 184, 56 ) -blood = true -death_sound = ExtResource( 24 ) left_boundary = 4.0 right_boundary = 4.0 [node name="Cop7" parent="Enemies" instance=ExtResource( 10 )] position = Vector2( 352, 19 ) -blood = true -death_sound = ExtResource( 24 ) left_boundary = 10.0 [node name="LaserWall" parent="Enemies" instance=ExtResource( 15 )]