fixed respawn points in mountain

This commit is contained in:
pennyrigate 2023-06-25 13:33:35 -04:00
parent ce394a29be
commit 8330b50ab3

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=36 format=2]
[gd_scene load_steps=37 format=2]
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=1]
[ext_resource path="res://maps/map.gd" type="Script" id=2]
@ -48,6 +48,9 @@ extents = Vector2( 48, 64 )
[sub_resource type="RectangleShape2D" id=6]
extents = Vector2( 16, 8 )
[sub_resource type="RectangleShape2D" id=11]
extents = Vector2( 24, 4 )
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 4, 294 )
@ -535,7 +538,7 @@ position = Vector2( 8, -20 )
shape = SubResource( 2 )
[node name="RespawnPoint2" parent="Respawns" instance=ExtResource( 25 )]
position = Vector2( 152, 40 )
position = Vector2( 160, 16 )
__meta__ = {
"_edit_group_": true
}
@ -600,6 +603,13 @@ match_v = false
position = Vector2( -16, -8 )
shape = SubResource( 6 )
[node name="RespawnPoint8" parent="Respawns" instance=ExtResource( 25 )]
position = Vector2( 184, -184 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="Respawns/RespawnPoint8"]
position = Vector2( 8, 4 )
shape = SubResource( 11 )
[node name="Boundaries" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Boundaries"]