converted sounds to ogg (fixes #188)
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51 changed files with 230 additions and 20 deletions
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@ -13,7 +13,7 @@ const ArrowProjectile = preload("res://objects/enemy/roboturret_proj.tscn")
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func _ready():
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timer.start(shoot_time)
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death_sound = Audio.a_die_robot
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death_sound = Audio.a_explosion
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# adjust to difficulty
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shoot_time /= Game.enemy_speed_factor
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arrow_speed *= Game.enemy_speed_factor
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