converted sounds to ogg (fixes #188)
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51 changed files with 230 additions and 20 deletions
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@ -237,7 +237,7 @@ func has_collection_bonus():
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func _on_player_died() -> void:
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deaths += 1
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if lives <= 0 and use_lives:
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Audio.play_sound(Audio.a_gover, Audio.ac_die)
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Audio.play_sound(Audio.a_game_over, Audio.ac_die)
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get_tree().get_nodes_in_group("player")[0].queue_free()
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var time_tween = create_tween()
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time_tween.tween_property(Engine, "time_scale", 0.1, 0.3)
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