forest beyond repair
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parent
6c211c364c
commit
7dea1737b2
17 changed files with 382 additions and 13 deletions
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@ -1,6 +1,6 @@
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[gd_resource type="TileSet" load_steps=31 format=2]
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[ext_resource path="res://graphics/tiles/canopy.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/future/canopy_future.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/mushroom_red.tres" type="Texture" id=2]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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@ -1,4 +1,4 @@
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[gd_resource type="TileSet" load_steps=16 format=2]
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[gd_resource type="TileSet" load_steps=19 format=2]
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[ext_resource path="res://graphics/tiles/water.tres" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/spike.png" type="Texture" id=2]
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@ -9,6 +9,8 @@
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[ext_resource path="res://graphics/tiles/blood.tres" type="Texture" id=7]
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[ext_resource path="res://graphics/tiles/water_light.tres" type="Texture" id=8]
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[ext_resource path="res://graphics/tiles/water_light_bottom.png" type="Texture" id=9]
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[ext_resource path="res://graphics/tiles/water_white_bottom.png" type="Texture" id=10]
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[ext_resource path="res://graphics/tiles/water_white.tres" type="Texture" id=11]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 6, 8, 2, 8, 2, 2, 6, 2 )
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@ -19,6 +21,9 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 2, 2, 6, 2, 6, 6, 2, 6 )
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[sub_resource type="ConvexPolygonShape2D" id=9]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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@ -208,8 +213,14 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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10/shape_offset = Vector2( 0, 0 )
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10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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10/shape_one_way = false
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10/shape_one_way_margin = 0.0
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10/shapes = [ ]
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10/shape_one_way_margin = 1.0
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10/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": null,
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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10/z_index = 10
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11/name = "water_light_bottom.png 11"
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11/texture = ExtResource( 9 )
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@ -260,3 +271,38 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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12/z_index = 0
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13/name = "water_white.tres 13"
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13/texture = ExtResource( 11 )
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13/tex_offset = Vector2( 0, 0 )
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13/modulate = Color( 1, 1, 1, 1 )
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13/region = Rect2( 0, 0, 8, 8 )
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13/tile_mode = 0
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13/occluder_offset = Vector2( 0, 0 )
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13/navigation_offset = Vector2( 0, 0 )
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13/shape_offset = Vector2( 0, 0 )
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13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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13/shape_one_way = false
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13/shape_one_way_margin = 0.0
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13/shapes = [ ]
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13/z_index = 0
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14/name = "water_white_bottom.png 14"
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14/texture = ExtResource( 10 )
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14/tex_offset = Vector2( 0, 0 )
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14/modulate = Color( 1, 1, 1, 1 )
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14/region = Rect2( 0, 0, 8, 8 )
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14/tile_mode = 0
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14/occluder_offset = Vector2( 0, 0 )
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14/navigation_offset = Vector2( 0, 0 )
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14/shape_offset = Vector2( 0, 0 )
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14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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14/shape = SubResource( 9 )
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14/shape_one_way = false
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14/shape_one_way_margin = 1.0
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14/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 9 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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14/z_index = 0
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