adjusted amount to be pushed away from corner collision

This commit is contained in:
pennyrigate 2023-03-07 21:02:59 -05:00
parent 437d48c15a
commit 79ff122f29

View file

@ -154,7 +154,7 @@ func _process_fall():
#Corner collision
func _process_idle_fall():
if is_on_wall():
position.x += get_last_slide_collision().normal.x
position.x += get_last_slide_collision().normal.x * 0.1
func _process_jump_fall():
check_double_jump()