make arrows follow player's palette :)
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14 changed files with 94 additions and 13 deletions
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@ -19,6 +19,9 @@ export var song_name = "♫Music"
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export (Color) var bonus_color
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func _ready():
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# load arrow palette
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var palette = load("res://graphics/player/palettes/%s.tex" % Game.current_palette)
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$Arrow.material.set_shader_param("palette", palette)
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#Change graphics depending on if lives are on
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if Game.use_lives:
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$LivesHead.visible = true
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