make arrows follow player's palette :)
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f1ad9d5825
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14 changed files with 94 additions and 13 deletions
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@ -1,13 +1,15 @@
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[gd_scene load_steps=6 format=2]
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[gd_scene load_steps=7 format=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
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[ext_resource path="res://objects/collectibles/arrow.gd" type="Script" id=2]
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[ext_resource path="res://graphics/player/arrow.png" type="Texture" id=3]
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[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=4]
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[sub_resource type="ShaderMaterial" id=7]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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shader_param/palette = ExtResource( 4 )
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[sub_resource type="RectangleShape2D" id=6]
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extents = Vector2( 4, 4 )
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