make arrows follow player's palette :)

This commit is contained in:
Haze Weathers 2024-03-09 13:52:12 -05:00
parent f1ad9d5825
commit 7993b1d4e5
14 changed files with 94 additions and 13 deletions

View file

@ -1,8 +1,14 @@
extends Node2D
export var value = 1
func _ready() -> void:
var palette = load("res://graphics/player/palettes/%s.tex" % Game.current_palette)
$Sprite.material.set_shader_param("palette", palette)
func _on_Area2D_body_entered(body: Node) -> void:
#Collect
if body.is_in_group("player"):