improved mixing as much as i can + finally fixed bonus dialogue
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c6120801e4
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15 changed files with 33 additions and 6 deletions
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@ -27,7 +27,10 @@ func _on_Area2D_area_entered(area):
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player.state_chart.send_event("start_teleport")
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player.connect("teleport_finished", self, "_on_player_teleport_finished")
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#Play level complete jingle
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Audio.play_music(Audio.a_victory)
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if Game.check_time_bonus() == true:
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Audio.play_music(Audio.a_time_bonus)
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else:
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Audio.play_music(Audio.a_victory)
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#Display 3D Text
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var hud = get_tree().get_nodes_in_group("hud").pop_back()
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if hud:
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