default to infinite lifes
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@ -44,7 +44,7 @@ var current_level: int = 0
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var difficulty: int = Difficulty.SPICY setget _set_difficulty
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var enemy_speed_factor: float = 1.0 # multiplier of enemy speed
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var is_easy_mode: bool = false # whether to do easy-specific behaviors
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var use_lives: bool = true
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var use_lives: bool = false
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var can_pause: bool = true
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var can_restart: bool = true
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var current_palette: String = "default"
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