touched up blood and water graphics
Before Width: | Height: | Size: 616 B After Width: | Height: | Size: 554 B |
Before Width: | Height: | Size: 168 B After Width: | Height: | Size: 173 B |
Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 426 B After Width: | Height: | Size: 403 B |
Before Width: | Height: | Size: 170 B After Width: | Height: | Size: 175 B |
Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 176 B |
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@ -1,4 +1,4 @@
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[gd_resource type="TileSet" load_steps=6 format=2]
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[gd_resource type="TileSet" load_steps=12 format=2]
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[ext_resource path="res://graphics/tiles/station.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/station.png" type="Texture" id=1]
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@ -14,6 +14,24 @@ points = PoolVector2Array( 8, 8, 2, 8, 5, 6, 8, 4 )
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[sub_resource type="ConvexPolygonShape2D" id=4]
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[sub_resource type="ConvexPolygonShape2D" id=4]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 4, 8, 0 )
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points = PoolVector2Array( 8, 8, 0, 8, 0, 4, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PoolVector2Array( 8, 5, 0, 5, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 5, 8, 5 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 5, 8, 5 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=9]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=10]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[resource]
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[resource]
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0/name = "station.png 0"
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0/name = "station.png 0"
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0/texture = ExtResource( 1 )
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0/texture = ExtResource( 1 )
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@ -59,5 +77,41 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 4, 8, 0 )
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"one_way_margin": 1.0,
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"one_way_margin": 1.0,
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"shape": SubResource( 4 ),
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"shape": SubResource( 4 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 6 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 7 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 8 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 3, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 9 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 3 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 10 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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} ]
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0/z_index = 0
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0/z_index = 0
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