bloodstain improvements. work during pause for player, vastly more efficient
This commit is contained in:
parent
686b57f798
commit
6f6c5d06e1
9 changed files with 59 additions and 18 deletions
|
@ -4,11 +4,9 @@
|
|||
[ext_resource path="res://objects/environment/blood/blood_spray.gd" type="Script" id=3]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 1.0
|
||||
radius = 0.5
|
||||
|
||||
[node name="BloodSpray" type="RigidBody2D"]
|
||||
contacts_reported = 4
|
||||
contact_monitor = true
|
||||
[node name="BloodSpray" type="Area2D"]
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue