start of demo marathon mode implementation

This commit is contained in:
Haze Weathers 2023-12-29 03:28:58 -05:00
parent 1645b6d8d1
commit 6bd0a81f11
9 changed files with 26 additions and 12 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=27 format=2]
[gd_scene load_steps=28 format=2]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://maps/map.gd" type="Script" id=2]
@ -26,12 +26,14 @@
[ext_resource path="res://objects/lore/graveyard/woeful_soul.tscn" type="PackedScene" id=24]
[ext_resource path="res://objects/lore/graveyard/graveyard.tscn" type="PackedScene" id=25]
[ext_resource path="res://objects/lore/graveyard/artificial_soul.tscn" type="PackedScene" id=26]
[ext_resource path="res://maps/station.tscn" type="PackedScene" id=27]
[node name="Map" type="Node2D" groups=["map"]]
pause_mode = 1
script = ExtResource( 2 )
music = ExtResource( 11 )
lore_entries = [ ExtResource( 25 ), ExtResource( 26 ), ExtResource( 23 ), ExtResource( 24 ) ]
next_level = ExtResource( 27 )
[node name="Background" type="CanvasLayer" parent="."]
layer = -1