start of demo marathon mode implementation

This commit is contained in:
Haze Weathers 2023-12-29 03:28:58 -05:00
parent 1645b6d8d1
commit 6bd0a81f11
9 changed files with 26 additions and 12 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=2]
[gd_scene load_steps=18 format=2]
[ext_resource path="res://objects/enemy/boss/scrump.tscn" type="PackedScene" id=1]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
@ -16,12 +16,14 @@
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=14]
[ext_resource path="res://shaders/can_stain.tres" type="Material" id=15]
[ext_resource path="res://objects/lore/boss/the_scrump.tscn" type="PackedScene" id=16]
[ext_resource path="res://maps/level_select.tscn" type="PackedScene" id=17]
[node name="Map" type="Node2D" groups=["map"]]
pause_mode = 1
script = ExtResource( 7 )
music = ExtResource( 11 )
lore_entries = [ ExtResource( 16 ) ]
next_level = ExtResource( 17 )
[node name="HUD" parent="." instance=ExtResource( 6 )]
song_name = "♫Klystron"