progress on new options screen

This commit is contained in:
Haze Weathers 2023-11-05 21:09:44 -05:00
parent 6ed5743144
commit 69d6a4b4f7
12 changed files with 1000 additions and 39 deletions

View file

@ -2,13 +2,13 @@ extends CanvasLayer
signal fade_finished
func fade_in(time, reverse: bool = false, color: Color = Color.black) -> void:
func fade_in(time: float = NAN, reverse: bool = false, color: Color = Color.black) -> void:
var rect = $TextureRect
rect.material.set_shader_param("color", color)
rect.material.set_shader_param("reverse", reverse)
$AnimationPlayer.play("FadeIn", -1, 1.0 / time)
func fade_out(time, reverse: bool = false, color: Color = Color.black) -> void:
func fade_out(time: float = NAN, reverse: bool = false, color: Color = Color.black) -> void:
var rect = $TextureRect
rect.material.set_shader_param("color", color)
rect.material.set_shader_param("reverse", reverse)