adjusted hitbox to be less giant
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1 changed files with 1 additions and 1 deletions
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@ -10,7 +10,7 @@ shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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[sub_resource type="RectangleShape2D" id=6]
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extents = Vector2( 5.5, 5.5 )
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extents = Vector2( 3.5, 3.5 )
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[sub_resource type="Animation" id=8]
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resource_name = "glow"
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