Level visuals
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13a2376262
commit
60294d21dc
11 changed files with 413 additions and 553 deletions
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@ -1,4 +1,4 @@
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[gd_resource type="TileSet" load_steps=18 format=2]
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[gd_resource type="TileSet" load_steps=34 format=2]
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[ext_resource path="res://graphics/tiles/mountain.png" type="Texture" id=1]
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[ext_resource path="res://graphics/tiles/future/mountain_future.png" type="Texture" id=2]
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@ -48,6 +48,54 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=17]
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points = PoolVector2Array( 8, 2, 0, 2, 0, 2, 8, 2 )
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[sub_resource type="ConvexPolygonShape2D" id=18]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=19]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=20]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=21]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=22]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=23]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=24]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=25]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=26]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=27]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=28]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=29]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=30]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=31]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=32]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[sub_resource type="ConvexPolygonShape2D" id=33]
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points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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[resource]
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0/name = "grass.png 0"
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0/texture = ExtResource( 2 )
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@ -217,3 +265,124 @@ points = PoolVector2Array( 8, 2, 0, 2, 0, 2, 8, 2 )
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3/shape_one_way_margin = 0.0
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3/shapes = [ ]
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3/z_index = 0
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4/name = "bacon"
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4/texture = ExtResource( 2 )
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4/tex_offset = Vector2( 0, 0 )
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4/modulate = Color( 1, 1, 1, 1 )
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4/region = Rect2( 32, 0, 32, 32 )
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4/tile_mode = 1
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4/autotile/bitmask_mode = 1
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4/autotile/bitmask_flags = [ Vector2( 0, 0 ), 16, Vector2( 0, 1 ), 144, Vector2( 0, 2 ), 146, Vector2( 0, 3 ), 18, Vector2( 1, 0 ), 48, Vector2( 1, 1 ), 16777392, Vector2( 1, 2 ), 17039538, Vector2( 1, 3 ), 262194, Vector2( 2, 0 ), 56, Vector2( 2, 1 ), 20971704, Vector2( 2, 2 ), 21299386, Vector2( 2, 3 ), 327738, Vector2( 3, 0 ), 24, Vector2( 3, 1 ), 4194456, Vector2( 3, 2 ), 4259994, Vector2( 3, 3 ), 65562 ]
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4/autotile/icon_coordinate = Vector2( 0, 0 )
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4/autotile/tile_size = Vector2( 8, 8 )
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4/autotile/spacing = 0
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4/autotile/occluder_map = [ ]
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4/autotile/navpoly_map = [ ]
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4/autotile/priority_map = [ ]
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4/autotile/z_index_map = [ ]
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4/autotile/fallback_mode = 0
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4/occluder_offset = Vector2( 0, 0 )
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4/navigation_offset = Vector2( 0, 0 )
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4/shape_offset = Vector2( 0, 0 )
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4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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4/shape = SubResource( 18 )
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4/shape_one_way = false
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4/shape_one_way_margin = 1.0
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4/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 18 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 19 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 20 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 3, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 21 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 22 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 23 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 24 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 3, 1 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 25 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 26 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 27 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 28 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 3, 2 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 29 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 0, 3 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 30 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 1, 3 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 31 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 2, 3 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 32 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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}, {
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"autotile_coord": Vector2( 3, 3 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 33 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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4/z_index = 0
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@ -213,14 +213,8 @@ points = PoolVector2Array( 8, 8, 0, 8, 0, 0, 8, 0 )
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10/shape_offset = Vector2( 0, 0 )
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10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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10/shape_one_way = false
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10/shape_one_way_margin = 1.0
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10/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": null,
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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10/shape_one_way_margin = 0.0
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10/shapes = [ ]
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10/z_index = 10
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11/name = "water_light_bottom.png 11"
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11/texture = ExtResource( 9 )
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