new arrow collect sound
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cca3331d4b
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600d469cf0
4 changed files with 21 additions and 6 deletions
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@ -11,7 +11,7 @@ onready var ac_boss = $BossSound
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onready var ac_shard = $ShardSound
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#Sounds
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const a_gold = preload("res://audio/sounds/key.wav")
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const a_arrow = preload("res://audio/sounds/a_egg_collect.ogg")
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const a_arrow = preload("res://audio/sounds/arrow_collect.ogg")
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const a_jump = preload("res://audio/sounds/jump.ogg")
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const a_star = preload("res://audio/sounds/star.ogg")
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const a_shard = preload("res://audio/sounds/shard.wav")
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@ -62,9 +62,9 @@ save_id = "abyss"
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scene = ExtResource( 7 )
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[sub_resource type="Resource" id=9]
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resource_name = "Graveyard"
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resource_name = "ArlingWood Graveyard"
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script = ExtResource( 5 )
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title = "Graveyard"
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title = "ArlingWood Graveyard"
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shard_titles = [ "Bone Climb", "Soul Graze", "Bow Happy Hellarcher", "Look out for spikes!", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "graveyard"
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scene = ExtResource( 11 )
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@ -86,10 +86,10 @@ save_id = "rust"
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scene = ExtResource( 9 )
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[sub_resource type="Resource" id=11]
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resource_name = "Lab"
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resource_name = "Fami's Lab"
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script = ExtResource( 5 )
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title = "Lab"
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shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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title = "Fami's Lab"
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shard_titles = [ "Jump the Spike", "Final Obstacle Course", "5-Finger Discount", "Partners in law", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
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save_id = "lab"
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scene = ExtResource( 12 )
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