rock put on dynamic objects layer and added ladder layer

This commit is contained in:
pennyrigate 2023-03-01 18:48:25 -05:00
parent e22e2408e3
commit 5f838027ec
3 changed files with 3 additions and 2 deletions

View file

@ -9,8 +9,7 @@ extents = Vector2( 6, 4 )
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Area2D" type="Area2D" parent="."] [node name="Area2D" type="Area2D" parent="."]
collision_layer = 4 collision_layer = 64
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2( 4, 4 ) position = Vector2( 4, 4 )

View file

@ -31,6 +31,7 @@ shape = SubResource( 2 )
[node name="Hitbox" type="Area2D" parent="." groups=["squash"]] [node name="Hitbox" type="Area2D" parent="." groups=["squash"]]
position = Vector2( -1, 0 ) position = Vector2( -1, 0 )
collision_layer = 5
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2( 5, 4 ) position = Vector2( 5, 4 )

View file

@ -182,6 +182,7 @@ restart={
2d_physics/layer_4="vision" 2d_physics/layer_4="vision"
2d_physics/layer_5="particles" 2d_physics/layer_5="particles"
2d_physics/layer_6="death" 2d_physics/layer_6="death"
2d_physics/layer_7="ladder"
[physics] [physics]