fix broken drowning

This commit is contained in:
Haze Weathers 2023-12-03 22:46:10 -05:00
parent 4b53044f9f
commit 5893106174
2 changed files with 15 additions and 5 deletions

View file

@ -309,7 +309,7 @@ func _on_Dead_state_entered() -> void:
oxygen_timer.start()
func _on_Drowning_state_entered() -> void:
state_chart.send_event("died")
# state_chart.send_event("died")
velocity = Vector2.ZERO
animation_player.call_deferred("play", "drown")