laser wall collision layers changed so the pigs would not stop lasers

This commit is contained in:
pennyrigate 2023-03-25 00:46:34 -04:00
parent a8e187a150
commit 57d1e6317a
2 changed files with 3 additions and 2 deletions

View file

@ -33,6 +33,7 @@ default_color = Color( 0.960784, 0.2, 0.258824, 1 )
[node name="RayCast2D" type="RayCast2D" parent="."]
position = Vector2( 4, 2 )
cast_to = Vector2( 0, 256 )
collision_mask = 10
collide_with_areas = true
[node name="Timer" type="Timer" parent="."]