adjusted jumping spider time
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parent
8c60bbf293
commit
56e56a5cff
4 changed files with 106 additions and 26 deletions
100
maps/canopy.tscn
100
maps/canopy.tscn
File diff suppressed because one or more lines are too long
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@ -1,4 +1,4 @@
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[gd_scene load_steps=12 format=2]
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[gd_scene load_steps=13 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -8,6 +8,7 @@
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[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6]
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[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=7]
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[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=8]
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[ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=9]
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[ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=10]
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[ext_resource path="res://maps/map.gd" type="Script" id=11]
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13]
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@ -34,7 +35,10 @@ tile_set = ExtResource( 3 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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tile_data = PoolIntArray( 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 65537, 1507329, 0, 65537, 1507330, 0, 65537, 1507331, 0, 65537, 1507332, 0, 65537, 1507333, 0, 65537, 1507334, 0, 65537, 1507335, 0, 65537, 1507336, 0, 65537, 1507337, 0, 65537, 1507338, 0, 65537, 1507339, 0, 65537, 1507340, 0, 65537, 1507341, 0, 65537, 1507342, 0, 65537, 1507343, 0, 65537, 1507344, 0, 65537, 1507345, 0, 65537, 1507346, 0, 65537, 1507347, 0, 65537, 1507348, 0, 65537, 1507349, 0, 65537, 1507350, 0, 65537, 1507351, 0, 65537, 1507352, 0, 65537, 1507353, 0, 65537, 1507354, 0, 65537, 1507355, 0, 65537, 1507356, 0, 65537, 1507357, 0, 65537, 1507358, 0, 65537, 1507359, 0, 65537 )
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tile_data = PoolIntArray( 786454, 0, 65537, 786455, 0, 65537, 851990, 0, 65537, 917526, 0, 65537, 983061, 0, 65537, 983062, 0, 65537, 1048591, 0, 65537, 1048592, 0, 65537, 1048593, 0, 65537, 1048594, 0, 65537, 1114127, 0, 65537, 1179663, 0, 65537, 1245199, 0, 65537, 1310732, 0, 65537, 1310733, 0, 65537, 1310734, 0, 65537, 1310735, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 65537, 1507329, 0, 65537, 1507330, 0, 65537, 1507331, 0, 65537, 1507332, 0, 65537, 1507333, 0, 65537, 1507334, 0, 65537, 1507335, 0, 65537, 1507336, 0, 65537, 1507337, 0, 65537, 1507338, 0, 65537, 1507339, 0, 65537, 1507340, 0, 65537, 1507341, 0, 65537, 1507342, 0, 65537, 1507343, 0, 65537, 1507344, 0, 65537, 1507345, 0, 65537, 1507346, 0, 65537, 1507347, 0, 65537, 1507348, 0, 65537, 1507349, 0, 65537, 1507350, 0, 65537, 1507351, 0, 65537, 1507352, 0, 65537, 1507353, 0, 65537, 1507354, 0, 65537, 1507355, 0, 65537, 1507356, 0, 65537, 1507357, 0, 65537, 1507358, 0, 65537, 1507359, 0, 65537 )
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[node name="Rock" parent="." instance=ExtResource( 9 )]
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position = Vector2( 120, 120 )
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[node name="Slime" parent="." instance=ExtResource( 10 )]
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position = Vector2( 84, -7 )
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@ -43,11 +47,7 @@ position = Vector2( 84, -7 )
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position = Vector2( 184, 163 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 64, 162 )
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[node name="Ladder2" parent="." instance=ExtResource( 8 )]
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position = Vector2( 88, 136 )
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scale = Vector2( 1, 5 )
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position = Vector2( 144, 104 )
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[node name="Ladder3" parent="." instance=ExtResource( 8 )]
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position = Vector2( 40, 136 )
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@ -58,7 +58,7 @@ tile_set = ExtResource( 2 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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tile_data = PoolIntArray( 1114117, 0, 196610, 1114123, 0, 196610, 1179653, 0, 196608, 1179659, 0, 196608, 1245189, 0, 196608, 1245195, 0, 196608, 1310725, 0, 196608, 1310731, 0, 196608, 1376261, 0, 196609, 1376267, 0, 196609 )
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tile_data = PoolIntArray( 1114117, 0, 196610, 1179653, 0, 196608, 1245189, 0, 196608, 1310725, 0, 196608, 1376261, 0, 196609 )
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[node name="Death" type="TileMap" parent="."]
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visible = false
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