upper rightmost steam in rust no longer has infinite off time

This commit is contained in:
pennyrigate 2023-03-25 00:31:12 -04:00
parent 02eb7ece33
commit 5684e5b3a0
3 changed files with 34 additions and 16 deletions

View file

@ -188,8 +188,8 @@ off_time = 1.5
[node name="Steam7" parent="Enemies" groups=["button3"] instance=ExtResource( 7 )] [node name="Steam7" parent="Enemies" groups=["button3"] instance=ExtResource( 7 )]
position = Vector2( 672, 40 ) position = Vector2( 672, 40 )
off_time = inf off_time = 0.0
on_time = 0.0 on_time = inf
[node name="Steam2" parent="Enemies" groups=["button1"] instance=ExtResource( 7 )] [node name="Steam2" parent="Enemies" groups=["button1"] instance=ExtResource( 7 )]
position = Vector2( 128, 152 ) position = Vector2( 128, 152 )

File diff suppressed because one or more lines are too long

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=29 format=2] [gd_scene load_steps=30 format=2]
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1] [ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2] [ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
@ -23,6 +23,7 @@
[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21] [ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22] [ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=22]
[ext_resource path="res://objects/enemy/steam.tscn" type="PackedScene" id=23] [ext_resource path="res://objects/enemy/steam.tscn" type="PackedScene" id=23]
[ext_resource path="res://objects/enemy/laser_wall.tscn" type="PackedScene" id=24]
[sub_resource type="RectangleShape2D" id=1] [sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 20 ) extents = Vector2( 16, 20 )
@ -154,7 +155,6 @@ material = SubResource( 4 )
position = Vector2( 120, 168 ) position = Vector2( 120, 168 )
z_index = -3 z_index = -3
frames = SubResource( 5 ) frames = SubResource( 5 )
frame = 1
playing = true playing = true
[node name="SawTest4" type="AnimatedSprite" parent="."] [node name="SawTest4" type="AnimatedSprite" parent="."]
@ -162,6 +162,7 @@ material = SubResource( 4 )
position = Vector2( 160, 168 ) position = Vector2( 160, 168 )
z_index = -3 z_index = -3
frames = SubResource( 5 ) frames = SubResource( 5 )
frame = 1
playing = true playing = true
[node name="SawTest5" type="AnimatedSprite" parent="."] [node name="SawTest5" type="AnimatedSprite" parent="."]
@ -169,6 +170,7 @@ material = SubResource( 4 )
position = Vector2( 56, 176 ) position = Vector2( 56, 176 )
z_index = -3 z_index = -3
frames = SubResource( 5 ) frames = SubResource( 5 )
frame = 1
playing = true playing = true
[node name="RollingFiend" parent="." instance=ExtResource( 22 )] [node name="RollingFiend" parent="." instance=ExtResource( 22 )]
@ -182,7 +184,6 @@ material = SubResource( 4 )
position = Vector2( 4, 4 ) position = Vector2( 4, 4 )
z_index = -3 z_index = -3
frames = SubResource( 5 ) frames = SubResource( 5 )
frame = 1
playing = true playing = true
[node name="Steam" parent="." instance=ExtResource( 23 )] [node name="Steam" parent="." instance=ExtResource( 23 )]
@ -205,4 +206,10 @@ position = Vector2( 168, 120 )
position = Vector2( 208, 126 ) position = Vector2( 208, 126 )
scale = Vector2( 1, 4.25 ) scale = Vector2( 1, 4.25 )
[node name="LaserWall" parent="." instance=ExtResource( 24 )]
position = Vector2( 120, 54 )
rotation = 0.785398
left_up_boundary = 5.0
right_down_boundary = 5.0
[editable path="RollingFiend"] [editable path="RollingFiend"]