score submission :)

This commit is contained in:
Haze Weathers 2023-10-13 17:54:12 -04:00
parent f7581231e8
commit 5610401840
4 changed files with 335 additions and 5 deletions

View file

@ -1,5 +1,7 @@
extends Node
const Text3D = preload("res://objects/hud/3d_text.tscn")
const SubmitScore = preload("res://menus/submit_score.tscn")
onready var shards: Node2D = $ShardsAndBonuses/Shards
onready var score = $Score
@ -12,7 +14,7 @@ onready var time_bonus_score = $ShardsAndBonuses/Bonuses/TimeBonus/TimeBonusScor
onready var life_bonus_score = $ShardsAndBonuses/Bonuses/LifeBonus/LifeBonusScore
onready var arrow_bonus_score = $ShardsAndBonuses/Bonuses/ArrowBonus/ArrowBonusScore
onready var perfect_bonus_score = $ShardsAndBonuses/Bonuses/PerfectBonus/PerfectBonusScore
const Text3D = preload("res://objects/hud/3d_text.tscn")
var text_3d = null
func _ready() -> void:
@ -48,7 +50,6 @@ func final_score():
func _on_AnimationPlayer_animation_finished(anim_name):
Game.clear_collectibles()
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.change_scene(preload("res://menus/level_select_scholar.tscn").instance())
SceneManager.change_scene(SubmitScore.instance())