added verdant hills lore
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12 changed files with 216 additions and 23 deletions
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@ -1,11 +1,18 @@
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extends CanvasLayer
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var lore_entry: PackedScene = null
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onready var options_screen = $OptionsScreen
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onready var lore_container = $LoreContainer
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# Called when the node enters the scene tree for the first time.
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func _ready():
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get_tree().paused = true
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$Body/Resume.grab_focus()
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#Random lore
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if lore_entry != null:
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var lore = lore_entry.instance()
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lore_container.add_child(lore)
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func _physics_process(delta):
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#Resume with pause button
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