save options when scoreboard name gets set via file create

This commit is contained in:
Haze Weathers 2024-12-10 03:21:36 -05:00
parent f73a7ca01e
commit 4c94f01513

View file

@ -102,6 +102,7 @@ func _on_player_teleport_finished() -> void:
get_tree().paused = true
if Options.scoreboard_name.empty():
Options.scoreboard_name = file.name
Options.save_options()
file.save_to_file()
Save.current_file = file
Game.difficulty = file.difficulty