converting sg to spritesheet

This commit is contained in:
pennyrigate 2023-12-03 22:30:25 -05:00
parent 0bc9d18762
commit 4b53044f9f
4 changed files with 264 additions and 654 deletions

BIN
graphics/player/sg.png Normal file

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@ -0,0 +1,35 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/sg.png-712e02c203f35b95a8377a73b65c9a2a.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://graphics/player/sg.png"
dest_files=[ "res://.import/sg.png-712e02c203f35b95a8377a73b65c9a2a.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View file

@ -701,7 +701,7 @@ margin_left = 1536.0
margin_right = 1792.0
margin_bottom = 192.0
theme = ExtResource( 6 )
text = "-Gas Station \"fami\" coffee-
text = "-Amber \"fami\" coffee-
voice of \"fami\""
align = 1
valign = 1
@ -802,7 +802,6 @@ position = Vector2( 3584, 0 )
material = SubResource( 7 )
position = Vector2( 74, 69 )
frames = SubResource( 12 )
frame = 1
playing = true
script = ExtResource( 16 )
@ -833,7 +832,7 @@ align = 1
material = SubResource( 8 )
position = Vector2( 106, 69 )
frames = SubResource( 18 )
frame = 2
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
@ -903,7 +902,6 @@ position = Vector2( 1024, 0 )
material = SubResource( 13 )
position = Vector2( 2880, 24 )
frames = SubResource( 21 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
@ -920,6 +918,7 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2952, 24 )
frames = SubResource( 24 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Catbat"]
@ -935,6 +934,7 @@ align = 1
[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2992, 128 )
frames = SubResource( 27 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
@ -951,7 +951,6 @@ align = 1
material = SubResource( 13 )
position = Vector2( 2880, 102 )
frames = SubResource( 30 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
@ -967,7 +966,6 @@ align = 1
[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2960, 62 )
frames = SubResource( 33 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
@ -984,7 +982,7 @@ align = 1
material = SubResource( 34 )
position = Vector2( 3024, 62 )
frames = SubResource( 43 )
frame = 6
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
@ -1000,7 +998,6 @@ align = 1
[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
position = Vector2( 2880, 62 )
frames = SubResource( 46 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
@ -1017,6 +1014,7 @@ align = 1
material = SubResource( 47 )
position = Vector2( 3016, 24 )
frames = SubResource( 50 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
@ -1047,7 +1045,6 @@ position = Vector2( 4096, 0 )
[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 60, 25 )
frames = SubResource( 54 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
@ -1063,6 +1060,7 @@ align = 1
[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 156, 20 )
frames = SubResource( 57 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
@ -1092,6 +1090,7 @@ align = 1
[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
position = Vector2( 200, 64 )
frames = SubResource( 65 )
frame = 1
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
@ -1108,7 +1107,7 @@ align = 1
material = SubResource( 71 )
position = Vector2( 72, 152 )
frames = SubResource( 80 )
frame = 7
frame = 2
playing = true
[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
@ -1154,7 +1153,6 @@ position = Vector2( 4, 0 )
z_index = 1
frames = SubResource( 61 )
animation = "chomp"
frame = 1
playing = true
[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
@ -1162,7 +1160,6 @@ material = SubResource( 62 )
z_index = -1
frames = SubResource( 61 )
animation = "chomp"
frame = 1
playing = true
[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
@ -1313,7 +1310,6 @@ align = 1
material = SubResource( 82 )
position = Vector2( 3362, 122.5 )
frames = SubResource( 87 )
frame = 3
playing = true
[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]

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