converting sg to spritesheet
This commit is contained in:
parent
0bc9d18762
commit
4b53044f9f
4 changed files with 264 additions and 654 deletions
BIN
graphics/player/sg.png
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BIN
graphics/player/sg.png
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After Width: | Height: | Size: 3.1 KiB |
35
graphics/player/sg.png.import
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35
graphics/player/sg.png.import
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@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/sg.png-712e02c203f35b95a8377a73b65c9a2a.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://graphics/player/sg.png"
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dest_files=[ "res://.import/sg.png-712e02c203f35b95a8377a73b65c9a2a.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -701,7 +701,7 @@ margin_left = 1536.0
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margin_right = 1792.0
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margin_right = 1792.0
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margin_bottom = 192.0
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margin_bottom = 192.0
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theme = ExtResource( 6 )
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theme = ExtResource( 6 )
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text = "-Gas Station \"fami\" coffee-
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text = "-Amber \"fami\" coffee-
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voice of \"fami\""
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voice of \"fami\""
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align = 1
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align = 1
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valign = 1
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valign = 1
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@ -802,7 +802,6 @@ position = Vector2( 3584, 0 )
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material = SubResource( 7 )
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material = SubResource( 7 )
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position = Vector2( 74, 69 )
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position = Vector2( 74, 69 )
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frames = SubResource( 12 )
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frames = SubResource( 12 )
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frame = 1
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playing = true
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playing = true
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script = ExtResource( 16 )
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script = ExtResource( 16 )
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@ -833,7 +832,7 @@ align = 1
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material = SubResource( 8 )
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material = SubResource( 8 )
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position = Vector2( 106, 69 )
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position = Vector2( 106, 69 )
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frames = SubResource( 18 )
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frames = SubResource( 18 )
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frame = 2
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
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[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
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@ -903,7 +902,6 @@ position = Vector2( 1024, 0 )
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material = SubResource( 13 )
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material = SubResource( 13 )
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position = Vector2( 2880, 24 )
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position = Vector2( 2880, 24 )
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frames = SubResource( 21 )
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frames = SubResource( 21 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
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[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
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@ -920,6 +918,7 @@ align = 1
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material = SubResource( 13 )
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material = SubResource( 13 )
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position = Vector2( 2952, 24 )
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position = Vector2( 2952, 24 )
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frames = SubResource( 24 )
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frames = SubResource( 24 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/Catbat"]
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[node name="Label" type="Label" parent="Control/RollCall2/Catbat"]
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@ -935,6 +934,7 @@ align = 1
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[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
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[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2992, 128 )
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position = Vector2( 2992, 128 )
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frames = SubResource( 27 )
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frames = SubResource( 27 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
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[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
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@ -951,7 +951,6 @@ align = 1
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material = SubResource( 13 )
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material = SubResource( 13 )
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position = Vector2( 2880, 102 )
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position = Vector2( 2880, 102 )
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frames = SubResource( 30 )
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frames = SubResource( 30 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
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[node name="Label" type="Label" parent="Control/RollCall2/RollingFiend"]
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@ -967,7 +966,6 @@ align = 1
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[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
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[node name="ChipIt" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2960, 62 )
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position = Vector2( 2960, 62 )
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frames = SubResource( 33 )
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frames = SubResource( 33 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
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[node name="Label" type="Label" parent="Control/RollCall2/ChipIt"]
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@ -984,7 +982,7 @@ align = 1
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material = SubResource( 34 )
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material = SubResource( 34 )
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position = Vector2( 3024, 62 )
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position = Vector2( 3024, 62 )
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frames = SubResource( 43 )
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frames = SubResource( 43 )
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frame = 6
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
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[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
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@ -1000,7 +998,6 @@ align = 1
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[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
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[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
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position = Vector2( 2880, 62 )
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position = Vector2( 2880, 62 )
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frames = SubResource( 46 )
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frames = SubResource( 46 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
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[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
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@ -1017,6 +1014,7 @@ align = 1
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material = SubResource( 47 )
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material = SubResource( 47 )
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position = Vector2( 3016, 24 )
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position = Vector2( 3016, 24 )
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frames = SubResource( 50 )
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frames = SubResource( 50 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
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[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
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@ -1047,7 +1045,6 @@ position = Vector2( 4096, 0 )
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[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
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[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
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position = Vector2( 60, 25 )
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position = Vector2( 60, 25 )
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frames = SubResource( 54 )
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frames = SubResource( 54 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
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[node name="Label" type="Label" parent="Control/RollCall3/Shedge"]
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@ -1063,6 +1060,7 @@ align = 1
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[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
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[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
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position = Vector2( 156, 20 )
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position = Vector2( 156, 20 )
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frames = SubResource( 57 )
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frames = SubResource( 57 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
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[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
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@ -1092,6 +1090,7 @@ align = 1
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[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
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[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
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position = Vector2( 200, 64 )
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position = Vector2( 200, 64 )
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frames = SubResource( 65 )
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frames = SubResource( 65 )
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frame = 1
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
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[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
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@ -1108,7 +1107,7 @@ align = 1
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material = SubResource( 71 )
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material = SubResource( 71 )
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position = Vector2( 72, 152 )
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position = Vector2( 72, 152 )
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frames = SubResource( 80 )
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frames = SubResource( 80 )
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frame = 7
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frame = 2
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
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[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
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@ -1154,7 +1153,6 @@ position = Vector2( 4, 0 )
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z_index = 1
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z_index = 1
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frames = SubResource( 61 )
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frames = SubResource( 61 )
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animation = "chomp"
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animation = "chomp"
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frame = 1
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playing = true
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playing = true
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[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
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[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
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@ -1162,7 +1160,6 @@ material = SubResource( 62 )
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z_index = -1
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z_index = -1
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frames = SubResource( 61 )
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frames = SubResource( 61 )
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animation = "chomp"
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animation = "chomp"
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frame = 1
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playing = true
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playing = true
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[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
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[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
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@ -1313,7 +1310,6 @@ align = 1
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material = SubResource( 82 )
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material = SubResource( 82 )
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position = Vector2( 3362, 122.5 )
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position = Vector2( 3362, 122.5 )
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frames = SubResource( 87 )
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frames = SubResource( 87 )
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frame = 3
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playing = true
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playing = true
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[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]
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[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]
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