From 4891b7f78df2096fe83ed204b38138ec417ba14e Mon Sep 17 00:00:00 2001 From: Haze Weathers Date: Mon, 20 Feb 2023 00:46:16 -0500 Subject: [PATCH] goo projectile graphics alterations --- objects/enemy/boss/boss1_projectile.tscn | 29 +++++++++++++++++++----- 1 file changed, 23 insertions(+), 6 deletions(-) diff --git a/objects/enemy/boss/boss1_projectile.tscn b/objects/enemy/boss/boss1_projectile.tscn index 07b28d3..e3504f8 100644 --- a/objects/enemy/boss/boss1_projectile.tscn +++ b/objects/enemy/boss/boss1_projectile.tscn @@ -12,7 +12,7 @@ _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ] [sub_resource type="RectangleShape2D" id=1] -extents = Vector2( 4, 4 ) +extents = Vector2( 4, 3 ) [node name="Boss1Projectile" type="Node2D"] script = ExtResource( 1 ) @@ -22,21 +22,36 @@ z_index = -1 local_coords = false texture = ExtResource( 3 ) emission_shape = 2 -emission_rect_extents = Vector2( 2, 2 ) +emission_rect_extents = Vector2( 4, 4 ) spread = 180.0 -gravity = Vector2( 0, 0 ) -initial_velocity = 16.0 +initial_velocity = 8.0 angle = 720.0 angle_random = 1.0 scale_amount = 0.5 scale_amount_curve = SubResource( 2 ) -[node name="GoodBackground" type="CPUParticles2D" parent="."] +[node name="GooBackground" type="CPUParticles2D" parent="."] amount = 16 texture = ExtResource( 2 ) emission_shape = 2 emission_rect_extents = Vector2( 2, 2 ) +spread = 180.0 gravity = Vector2( 0, 0 ) +initial_velocity = 4.0 +angular_velocity = 180.0 +angular_velocity_random = 1.0 +angle = 720.0 +angle_random = 1.0 +scale_amount_curve = SubResource( 3 ) + +[node name="GooBackgroundFall" type="CPUParticles2D" parent="."] +amount = 16 +texture = ExtResource( 2 ) +emission_shape = 2 +emission_rect_extents = Vector2( 2, 2 ) +spread = 180.0 +gravity = Vector2( 0, 30 ) +initial_velocity = 4.0 angular_velocity = 180.0 angular_velocity_random = 1.0 angle = 720.0 @@ -48,7 +63,9 @@ lifetime = 0.5 texture = ExtResource( 4 ) emission_shape = 2 emission_rect_extents = Vector2( 2, 2 ) -gravity = Vector2( 0, 0 ) +spread = 180.0 +gravity = Vector2( 0, 30 ) +initial_velocity = 4.0 angular_velocity = 180.0 angular_velocity_random = 1.0 angle = 720.0