adjusted snails boundaries so they can be squashed!

This commit is contained in:
pennyrigate 2023-04-17 16:57:42 -04:00
parent f9c27a8dab
commit 472497019f

View file

@ -204,7 +204,7 @@ label_offset = Vector2( 0, 10 )
[node name="Snail" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 168, 168 )
left_up_boundary = 3.0
right_down_boundary = 3.0
right_down_boundary = 7.0
[node name="Snail3" parent="Enemies" instance=ExtResource( 7 )]
position = Vector2( 312, 168 )
@ -380,7 +380,7 @@ position = Vector2( 184, 168 )
position = Vector2( 264, 88 )
[node name="Gold52" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 288, 88 )
position = Vector2( 296, 88 )
[node name="Gold35" parent="Collectibles" instance=ExtResource( 14 )]
position = Vector2( 368, 120 )