exit doors use keys instead of shards
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parent
9c9cc7c6b6
commit
469efad30d
8 changed files with 10 additions and 9 deletions
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@ -533,7 +533,7 @@ shape = SubResource( 1 )
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[node name="Exit" parent="." instance=ExtResource( 21 )]
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position = Vector2( 746, 36 )
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cost = 2
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cost = 25
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[node name="Shard" parent="." instance=ExtResource( 20 )]
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position = Vector2( 656, 104 )
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@ -537,4 +537,4 @@ __meta__ = {
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[node name="Exit" parent="." instance=ExtResource( 24 )]
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position = Vector2( 760, 116 )
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cost = 2
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cost = 25
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@ -594,5 +594,6 @@ __meta__ = {
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[node name="Exit" parent="." instance=ExtResource( 18 )]
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position = Vector2( 752, 164 )
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cost = 25
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[node name="HUD" parent="." instance=ExtResource( 19 )]
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@ -170,7 +170,7 @@ position = Vector2( 720, 104 )
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[node name="Exit" parent="Platforms" instance=ExtResource( 11 )]
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position = Vector2( 744, 36 )
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cost = 2
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cost = 25
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[node name="Collectibles" type="Node2D" parent="."]
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@ -671,7 +671,7 @@ song_name = "@Burnt Out"
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[node name="Exit" parent="." instance=ExtResource( 26 )]
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position = Vector2( 28, -356 )
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cost = 2
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cost = 25
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." groups=["mountain_easter_egg"]]
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anims/liftoff = SubResource( 10 )
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@ -538,4 +538,4 @@ song_name = "@Cryokiller"
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[node name="Exit" parent="." instance=ExtResource( 19 )]
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position = Vector2( 752, 164 )
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cost = 4
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cost = 25
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@ -69,7 +69,7 @@ tile_data = PoolIntArray( 393226, 536870912, 196609, 458762, 536870912, 196609,
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[node name="Exit" parent="." instance=ExtResource( 5 )]
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position = Vector2( 8, 164 )
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z_index = 0
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cost = 4
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cost = 25
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[node name="Enemies" type="Node2D" parent="."]
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