re-written save and level data system :)
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13 changed files with 177 additions and 93 deletions
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@ -2,7 +2,7 @@
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[ext_resource path="res://scripts/scaling.gd" type="Script" id=1]
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[ext_resource path="res://graphics/borders/prideborder.png" type="Texture" id=2]
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[ext_resource path="res://maps/canopy.tscn" type="PackedScene" id=3]
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[ext_resource path="res://maps/level_select.tscn" type="PackedScene" id=3]
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[ext_resource path="res://scripts/crt.gdshader" type="Shader" id=4]
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[ext_resource path="res://scripts/theme.tres" type="Theme" id=5]
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@ -48,7 +48,7 @@ size = Vector2( 256, 192 )
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handle_input_locally = false
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render_target_update_mode = 3
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[node name="Map" parent="ViewportContainer/Viewport" instance=ExtResource( 3 )]
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[node name="LevelSelect" parent="ViewportContainer/Viewport" instance=ExtResource( 3 )]
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[node name="CheatLayer" type="CanvasLayer" parent="ViewportContainer/Viewport"]
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layer = 127
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