made launch rigid more generic
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7 changed files with 158 additions and 19 deletions
9
objects/enemy/tin_die.gd
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9
objects/enemy/tin_die.gd
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extends Node2D
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func _ready():
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$AnimatedSprite.playing = true
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func _on_AnimatedSprite_animation_finished():
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$AnimatedSprite.queue_free()
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