commented and sorted variables

This commit is contained in:
pennyrigate 2022-12-19 17:03:44 -05:00
parent b53c776021
commit 3ff6631f5f

View file

@ -12,18 +12,20 @@ onready var map = get_owner()
##States ##States
enum State {IDLE,WALK,JUMP,FALL,STUNNED,CLIMB,SWORD,SHOOT} enum State {IDLE,WALK,JUMP,FALL,STUNNED,CLIMB,SWORD,SHOOT}
var current_state = State.IDLE var current_state = State.IDLE
var axis = Vector2.ZERO ##Runtime
##Physics var axis = Vector2.ZERO #Current direction being held
#Physics
var velocity = Vector2.ZERO var velocity = Vector2.ZERO
var walk_speed = 50 var walk_speed = 50
var gravity = 12 var gravity = 12
var jump_pressure = 0 var jump_pressure = 0
var jump_force = 150 var jump_force = 150
var current_ladder = null
var can_doublejump = true
var doublejump_force = 120 var doublejump_force = 120
var current_ladder = null #Used for checking climbing every frame instead of area entered
var can_doublejump = true
#Positions
var arrowpos = Vector2(5,3) var arrowpos = Vector2(5,3)
#Preload ##Preload
var pre_arrow = preload("res://objects/player/arrow_projectile.tscn") var pre_arrow = preload("res://objects/player/arrow_projectile.tscn")